We are looking for a talented environment artist to
join our team and create high quality 3D environments for a multiplayer game.
A self-motivated and highly skilled artists with capable of
producing beautiful and artistic yet functional spaces will be considered immediately.
- Create high
and low polygon 3D environment assets for exteriors and interiors.
- Create UV Maps,
textures, and materials for assets following a PBR pipeline in UNREAL engine.
- Work with
level designers to develop a cohesive layout for 3D assets, resulting in a
beautiful, yet functional play space.
- Modify and
optimize assets based on artistic feedback and performance or memory
- Design and
conceptualize 3D assets from reference images.
- Place world
assets to dress a scene and create strong environment storytelling, giving
context to game locations
locations, to provide the best player experience possible.
- Work with
modular assets, in-game shaders.
objects and environments.
production and optimization pipeline.
What are we
- Great sense
of scale, proportion, and composition.
- Minimum of 5
years’ experience in working in the games industry on AAA titles.
in level creation in modern Unreal game Engine.
knowledge of art, visual communication and design principles.
Understanding of modular design and its functionality in the level creation
- Very Good
understanding of light and color-coding.
- Very good
understanding of how level design defines gameplay.
- Skilled at
designing and composing 3D backgrounds and realistic textures with game engines.
- Skills in 3D
Packages, Photoshop, Substance Painter/Designer knowledge.
- Knowledge of
physically based rendering (PBR)
- Ability and
desire to work in creative and collaborative teams.
How to Apply: Send your resumes to [email protected]