Hey there! Been a while since I last did a 3D Model but last week the want of doing something for Dota 2 got me back into it. So I decided to create a BKB sword for Sven. http://steamcommunity.com/sharedfiles/filedetails/?id=300848675 Screenshots: [IMG]https://dl.dropboxusercontent.com/u/17364025/Images/DOTA 2/Sven…
hey, its seems to have snowed alot last night which gave me the chance to build a snow man on my car. [img]http://www.pn3d.co.uk/images/snow 09/02022009458.jpg[/img] it was lacking in the size department so i gave him some boobs! any one else got any pics of snow in there area? [img]http://www.pn3d.co.uk/images/snow…
Heyo! DISCLAIMER: !!!NOT MY CONCEPT!!! The concept is from the Darksiders 2 Artbook and I can't find it online!!! Sorry, I think the concept artist is Joe Mad! Here's the FIRST file, a quick blockout made in ortho-view over the scanned concept art. I keep most of the more "organic"-shapes pretty suggestive, like the…
Hi guys I've finished my work for graduation at school and I thought it'd be nice to share it here. It was done in almost half of a year - from the level design concept, through white blocking and modeling all of the assets and set up the whole scene. It was a great experience and I'd be happy to answer any questions.…
Hey! I haven't made a topic on Polycount in a looong time, but I have this on-going project that started really simple and then grew and then mutated and then got put to the side for a year. So I'm thinking that posting about it here can work as a kind of blog, and ventilate some of my thoughts and progress! I'll go…
Hey guys, long time no post. Just finished this small scene and thought I could post it here even if I didn't document my process here since it was more of a spontanous project. The scene is rougly based off a concept art from the great game Heavy Rain. The scene is rendered in CryEngine3.…
G’day guys, I love all the art dumps I see here on Polycount and they have certainly helped me out. For the past three years I have been working on Warden: Melody of the Undergrowth and I’d like to give my own art dump back in return. Warden is a third person action adventure game harkening back to the days of the N64…
At Moonverse (https://moonverse.world/), we provide not only a Solana based NFT marketplace, but also a Solana based metaverse as well. We want to allow NFT holders to use their profile picture NFTs and turn them into 3D characters to interact, explore, and participate in our Moonverse metaverse. As some of the NFTs that…
Testing image to 3d AI, right 2 are AI images from Pinterest, left 2 are images by concept artists (originals shared below). All images were processed in Gemini to get desired results in free version of 3d AI tool. While the geometry is horrible, it can be fixed with AI toplogoy tools like RapidPipeline or even in Zbrush,…
This has been on my site for a bit now but I don't think I ever shared it here with you fine folks. The scene below was created in 3DS Max, textured with Photoshop and rendered in Unity Pro 3.4. Target platform was for web and iOS devices. Total scene was kept below 50k triangles including sideline props, lighting fx and…