Hello! We are currently in need of a 3D animator/rigger to create cartoony stylized animations for characters. We will provide you with a fully modeled character for Unreal engine to be rigged and animated on Maya. Characters are anthropomorphic. If you have discord that would be the best way to communicate with the entire…
Hi everyone. I've had some people ask me about lighting in Unreal, so I decided to make a tutorial. This is a "things I wish I knew when I started with the Unreal Engine" kind of thing. My hope is that it can help beginner and maybe even advanced users. Goes over both baked and real time setups. Thanks so much for checking…
Made a King Tiger , screenshots are directly from Unreal Engine Editor. Mapping is 3x4096. I planned to made it for my personal project in the future. But i have a really weak PC (substance painter is really slow (i am usually waiting 5 minutes for recomputing layers if i change something (baking normal map in 4096 with…
Red Storm Entertainment is seeking a Sr. Gameplay Engineer to join the biggest new IP in Ubisoft’s history Tom Clancy’s The Division! If you have strong gameplay programming abilities, and an extensive knowledge of online multiplayer gaming systems this may be your next big opportunity to work on a hot AAA franchise. At…
For artist I mean for doing art visual things not like animation or technical stuff. What I thought is of course to import asset into engine and get it show properly but what else, What is must or should learn? please guide me.
Figurehead Studios Confidential new IP Brief description Weve just completed 1 year of design, planning and pre-production on a 3rd person action game for the Xbox 360 entertainment system. Compensation Company shares\ownership, salary. Technology Unreal Engine 3 Technology, Xbox 360 development hardware and middleware.…
Hi. I decided to make a series of tutorials about hlsl inside Unreal Engine, because there is very little information available about the topic on the internet. As I just started, there is only one post at the moment, but I'm planning to post 1-2 times a week. They will be targeting all levels, but this first one is for…
I can only tell, that it will be released when it will be ready. And you have to believe me, that while awesome and solid now, it's not ready yet. Mark the rest as my personal speculation. But there won't be any delays between ready and public version. When it will be in state to be available for public, it will be. The…
Hello, I have questions about my art test for a studio that develops VR/AR applications. Now I don’t understand a little how my model should look in the final. 1.Should I texture the model using only tiled textures and trims (that is, with different texture sets for a separate part of the model)? 2.Do I need to use two UV…
Hi everyone, I'm developing a 2D exploration-based platformer with the Unity engine, and I need an animator to bring my character to life. I have some screenshots of the game up on my portfolio page here. I can't give anything up front, but the animator will get a cut of the profits when the game is released for multiple…