For artist I mean for doing art visual things not like animation or technical stuff. What I thought is of course to import asset into engine and get it show properly but what else, What is must or should learn? please guide me.
For AAA that should be it, since they have their own engines. Mostly LOD work, modelling, UVW, Texturing, Lightmaps keeping in mind texture budgets, texel density stuff and or if the model will be animated so keeping it functional.
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