So after an awesome 11 months on contract here at Relic working on Space Marine I am leaving to become a Lighting artist at Capcom Vancouver. and its a full-time job as well, no longer a contract worker......which in Vancouver seems to be a rare mythological beast all together right now, so I am pretty excited. I have…
Hello. I don't think I've posted here before, so I'll introduce myself. I've worked at DICE as a senior artist for several years and have since studied art. I've finished my studies and I'm in the process of filling up my portfolio and plan to look for freelance work. I'm also a polycount lurker. Anyway, After being stuck…
Hey Folks! I've heard from many friends that the polycount community is a great place for 3D Junkies who are willing to learn, and after a looking through many really inspirational threads i absolutely had to join this forum. I'm from Austria and got into 3D about 2 years ago. Currently I'm working on a Max Payne - style…
I was looking for a topic somewhere here with people posting their Twitter usernames but alas, no luck in finding such a repository of names. so I am making a place for us to share the links to ye Twitter or even just your @handle!-- Please post yours and follow someone else who has already posted :smile: I'll start it…
As Klunk already said, workflows will depends on a ton of factors, there is no "standard" workflow that magically works for everything. I made a writeup on a realistic props pipeline a while ago, maybe there is some helpful info for you there:…
hi, I Decided to Create this topic for know streams on twitch. if you have any stream on Twitch Post it here."We will see them :P " so if you have not streams on your Twitch,please post useful streams on this topic. :)
Hello everyone, I'm pretty new on Polycount (made an account some time ago but never actually went here much) and want to showcase my work and join the community fully. I'm really looking to improve as much as possible so hit me hard and let me know what I can improve on. Thanks everyone! The KALF Tank - A Lightweight…
This is the first draw I'm posting here and I desesperately need some feedbacks/critiques on what I've came up with. I wanted to make a female character for a fighting game. So yeah, please feel free to critique and even more by giving me some advices !
That's weird that you guys in Seattle were without power for days while out here in the sticks we only lost power for 7 hours... of course, the winds only hit about 85mph here. I consider it a fair trade for the snow that kept me in the house for a solid week (as opposed to all the other times I stayed in the house for a…
Hey guys, I just graduated from the ARt Institute of Vancouver last thursday from the Game Art and Design program. I've graduated as a character artist, but I want to make sure that I am not confined to that role. I'm trying to push my other skills in drawing, digital painting, 3D prop modeling and texturing and graphic…