Hey guys. This is a model for cgchats latest comp, which is "sexy babe with large weapon". Thought I'd post an get some crits..before I texture her. I'll post her weapon soon...
Hey guys! I'm a 3d year student at Media Design School in NZ (game art stream),this is my very first thread on Polycount,so I'm a bit nervous/excited xD I've started working on this character I want to add to my portfolio (planning to do a low-poly,and possibly rig it and make a couple of animations).I'm no anatomy…
Hey guys! Thanks for taking the time to have a look at this tread :) So, this is going to be showing the WIP of a character I'm creating as part of my MA coursework - so any feedback you may have for how I can improve is welcome. A little background for the character: She is going to be the player character for a demo set…
Hey there, I'm Danny. Not sure about I'm gonna end up painting and I'm not sure about the title either. Polycount is cool. There's so many good entries it's pretty inspiring! Here are some ideas for the illustration I'm gonna be doing. It's gonna be Soraka healing peeps with her ult. The dudes on her team is pretty random…
Hey, I'm currently working on a piece that revolves more around Gameplay but from the eyes of the Champions on the Rift. It was based on a match I had when I last played Jhin (albeit different teams) the match was quite one-sided even by 25 minutes, but the other team didn't back down, which I admire and appreciate.…
Hey Polycount! Another personal project; Here are some rough shots of my current progress. Any critiques or feedback would be appreciated! FINISHED!!!!: Mostly finalized her face. Blocking out her outfit. Still missing a lot of pieces.
Well, I downloaded the latest UDK and tried importing my floor mesh. I tried it in one of the pre-built test scenes that come in the latest UDK and the problem doesn't occur. I'm glad its working, but I do wish I knew why it wasn't before. I might as well just continue on using this starter scene for now. Thanks for the…