Hello Everyone, Let me start by introducing myself since I am new to the forums. I'm about to graduate and am working on assets for my Demo Reel. I would greatly appreciate your feedback and criticisms. Victor-Ryan is a Character I'm currently working on. Ultimately I will texture, Rig, Animate, and Implement this…
www.artofgiles.com gilesruscoe@googlemail.com Character artist seeking both short term and long term character art or prop creation work. Experience with multiple clients and experience with both mobile and pc/console creation processes. Previously I have been responsible for creating complete character models based on…
We're a startup food brand launching direct to consumer (D2C) and via Distributors sold in export markets. To establish our unique brand equity we're launching characters and require short animations (15s, 30s and 60s) to bring the brand and characters to life. We are willing to share a percentage of our worldwide profits…
Hi: First time posting here so endulge me if I missed something. I would like to have a simple lowpoly 3D character (around 2000-4000 polys). The character must have UVs with some specific constrains (detailed later) and have enough polys in joints for animation (no skinning required). Also the character must have four…
TECHNICAL ARTIST Emeryville CA Position Purpose: The primary role of this position is to rig high quality character assets and put them into the game. The Technical Artist will also serve as a bridge between Artists and Engineers to troubleshoot problems and issues as they arise. REQUIREMENTS Prep character models for…
Hello everyone, I am Theodor, currently doing my masters in Game Art and Design. Throughout my masters I want to focus on character art. Looking forward to making connections and developing my skills. Any kind of feedback and advice is highly appreciated! I will just break the ice with my first project: The Mirk Character…
Hey guys! We've got a character workshop here at school, and I've always wanted to make a spacemarine, although I've always been more keen on making spaceships and stuff. However, now that I have to make a character I thought I might as well create a space marine. This is my first real character. My _first_ character was a…
Okay, so I've been thinking long and hard about making a game, and the layers upon layers that I'll need to understand, but I'm going to start posting my game characters once a weekend because I'm only available on the weekend. I'm planning to make the animation style like paper puppets. Here's my first character, Crysala.…
Company Overview: WhiteMoon Dreams is a new development team brought to life by longtime industry trench-workers who love games and the people who make them. Were a small group, compared to many of the teams making games today, and we put a lot of work into our tools and production pipelines to allow us to stay small,…
Hi I'm Rémi, I'm a 3D Character artist, I just finished school in 3D modeling. I was working on my portfolio when I read about Reallusion 3D character contest, so I decided to continue the character I was working on and integrate Reallusion's application in my pipeline. The last third of this video you can see that I'm…