Hello guys, I am new to 3D modelling and try to refine some friend's old model to new one. I am encountering a problem that part of the new model UV layout is different from the old one. My friend asked me to unwrap UV to match the old texture/old model UV as the old texture has various version based on it. I knew it takes…
Anyone here bored and looking to be a part of a project? I'm making a VR App for building 3d models and i need a couple of models to really make it look professional. I don't have any money to give you (oh jeez, one of these guys), only thing i can offer you is credit once the app is out there, and a 2 well versed coder…
Hello, Folks. Mi name is Antonio Jean. Today I bring you my first three-dimensional models. I always work with models that brings the CRYENGINE by default, so I decided to start creating my own models so I'm practicing first with the body and organic modeling. Then I begin to study the inorganic modeling, it is easier ...…
I'm trying to load 2 models (high/low poly) for baking in Marmoset toolbag. But when I load models using "quick loader" the baking groups are missing. This is leaving me unable to bake textures maps. The loaded models are not appearing in the viewport as well. My low poly model is triangulated. My high poly model is quad.…
Hello, as the title suggests, i am pretty new to 3d modeling (its been 10 days precisely since i got my hands on it) and in the last 24 hours i worked on a character model which i think is now complete (the modeling part anyways) so i want you guys to tell me what you think of it and what can i do to make the next one…
Here's the raw model as it arrived. This is printed with the 'White Detail' material. Painted with acrylics. Overall I think the quality is pretty good. It's not as detailed as a commercial model like a Citadel miniature or a model plane kit, but the plastic is softer and slightly bendy which makes it feel more like a toy…
EDIT: Thanks everyone, got plenty of offers to consider. Feel free to keep sending them but I might not reply! ORIGINAL: Hi. I'm doing a freelance job for a client in the aviation cargo industry, which involves creating a VR application (in Unity with a HTC Vive) to view and interact with cargo container models provided by…
THE PROJECT INT is a 3D Sci-fi RPG with a strong emphasis on story, role playing, and innovative RPG features such as randomized companions. The focus is on the journey through a war-torn world with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete objectives,…
Hello everyone! Man, Subdivision Surface Modeling is something I've been trying to learn for many years now. But I seem to learn in a very different fashion than many people. I can't really learn well with "just trying around", I need a structured approach with heavy focus on the fundamentals. I am just a Hobbyist and…