This has been a good read, one thing to comment on is that even if you get 'stuck' doing some modern day photorealistic stuff there's still a lot of areas to make environment art that excels. Lighting, and composition are two ways to really push an environment. Yeah making a plain brick wall in an alleyway could be kinda…
A Maasai character would be a good one to learn muscle anatomy with because they do tend to be so thin and toned. You'd probably get a much better handle for the subtleties than with a big chunky body builder type. If you wanted to give him some bulk, I'd suggest accentuating the legs rather than the upper body. Maasai are…
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Hey there! This is some nice work and I love
how the lighting has developed so far. At the start it was hard to notice the
clear focal point but now it is being highlighted with the harsher spotlight
much more clearly now. At this point, it just needs a bit more set
dressing. There are certain areas, like the floor and…
What a crazy competition! I was disappointed not to place but looked over my progression and figured out that I only managed to scrape 8 days to work on this so I'm very proud of what I did in that time! I really love fantasy environments with stylised lighting but quite realistic materials so I'm glad I got the chance to…
He's great. The feathers are coming off a bit like fish scales though. For a character this stylised, I reckon you might be better off losing the feather detail entirely and just running with a mostly smooth colour with perhaps a few hints of feathers here and there and perhaps a bit more detail around break points like…
Hi guys!My name is Kate and I have been working in 3D for some time. Now I want to make a good character for the portfolio. Will be glad to see you in my Artstation profile - https://www.artstation.com/kozemerchakk/blog Instagram profile - https://www.instagram.com/kozemerchak/ _____________________________________________…
hello [ame] http://www.youtube.com/watch?v=wbW3Pvv_hWs[/ame] (for HQ click on link) Wanting to create something like this for ages - but having no excuse to do so - my first attempt something stylised, as with my previous taste for diagonal lines and chevrons. Eventually we decided on making the whole globe look more…
I'm in the mood for a nice big challenge with lots of little props and stylised textures, and I am also utterly in love with Steven Universe. So I thought I would have a shot at recreating Steven's home. Initially, I am going to build the interior and then the mountain/statue exterior. If things go well and I don't want to…
I work as a 3d generalist (mainly modelling, texturing, animation, rendering, pp etc) in advertising and arch viz. My experience in creating for games comes only from reading these forums and watching tutorials. Recently a studio approached me requiring a 3d artist skilled in creating low poly models and putting them into…