Apply Here! Telltale is seeking a new User Interface Designer to join our talented UI team. Telltale Games is making award-winning, narrative-driven games set in the popular worlds of The Walking Dead, Minecraft, & Batman to name a few. These successful properties demand a premium user interface, and the UI team within…
So Im going to start the reading and video watching asap for the project im working on with per zbrush. I still want to clarify a few things. Does the object you import into zbrush need to be one mesh? Meaning no separate parts? In example shoe laces on a shoe. Now, if Im planning to make a additional low poly version of…
I've been wondering for a while if you could customize shortcuts in Photoshop. Some of the stuff I'm using frequently is only available through menus (certain image adjustments, image size, specific filters etc.) which is cumbersome as I work in fullscreen mostly - unless I need something that has no default keybind. It…
Unity Technologies are looking to hire an experienced middleweight 3D Environment Artist to work on-site at their Brighton studio. The role is a full-time contract over a three-month period. The successful candidate will be liaising with the Lead Artist in the creation of a range of 3D game environments, in pursuit of the…
Ok so i'm still what i would consider new to UDK and have been writing a set of tutorials both for my own reference and for a school assignment. I have been trying to figure out how to create reflections for my little mock up hallway and i must be retarded because i cannot for the life of me get things to work the way i…
(I use mostly 3ds Max) I'm not sure how to word this but I have several struggles remaining about baking complex objects. I've learned many things this year about baking normals. Check your smoothing groups and uvs, make sure normals aren't reversed, take out the high-poly render setup (shellac material and colored…
Hi-Rez Studios is looking to hire an experienced UI/UX Designer to work at our studio in Alpharetta, Georgia. Come join the creator of the critically acclaimed SMITE, Tribes: Ascend, and Global Agenda as we embark on exciting new game projects! We are looking for an exceptional User Interface Artist who wants be a part of…
Yesterday I started to make a new prop for some school project and got some issues when I tried to bake the Normal Map from Zbrush. This is the object I'm trying to create (with a Concept Sketch here): This is the 'complete' model. This is the part I made for the UV so I could just copy the other half and one of the 'legs'…
Hey guys ive been lurking on this forum for quite a while now and i must say i am amazed with alot of the work you guys do so many talented folks on here. So ive decided to step forward and show what im working on in Maya for my End of year project. I am currently working towards a Diploma in Animation and Digital Video…
Hi Guys, I am looking for some feedback on the environment I am currently making for a game I am working on. We are a 2 man team, I do all the modelling and artwork for the game and my partner does all the other fancy stuff and programming. After writing our design document for the game we have picked our engine of choice…