Hello everyone, I'm Bushidou, and this will be my first post to this wonderful green day community of game artistry. I came to you since after a few enjoyable years of game developing and projects I decided to develop a fan Naruto project based on photorealism to bring this cheerfully guy to life. [More info about the…
Yes it's part two, part one I'll post on here too (soon), it seems I'm bringing them both up roughly at the same time. Part two, is a Hangar/Diner type scene, It'll have both interior and exterior showing. The Hangar (as i simply call it) has a mountain on one side, and other than the runway it has a giant wall surrounding…
Team Name: EdgeFire Games Project Name: Emancipal, The Creator Brief description: The setting of the game places you 100 years from now, putting you in the exosuit of a soldier in the special (and super secret : )) forces. Your enemies will range from earth origin to others out of this world. Youre a fighter, a killer…
edit : the mod is finaly done, go see this post for screenshots and download links ! Hello everyone, I'm currently working on a "Ultra Light Stage Alternative mod" for Super Street Fighter 4 Arcade Edition on PC. Allow me to paste my post from the shoryuken forums : "The aim of this mod is to allow very low end PC that…
Hey there everybody. I'd like to share what I've been working on and hopefully get some feedback on my models. For my undergraduate final project, I'm recreating the Oval Office (as it appears after its redecorating on August 31, 2010). My goal is to create a low-poly scene with normals baked from high-poly meshes as the…
Here is a WIP of my BMW E30 which I am modelling for a university assignment. I'll be using this thread to update my current progress and hopefully get some helpful critique on my work. We have a set brief which in short is - create a racing game vehicle. Do not reproduce the plain road version. You may create an existing…
Hey, I wanted to show some of the work I've done over the past few years on the Source engine for my Half-Life² modification I co-founded a long time ago (2003) called Off Limits. For this mod I learned 3DSmax / Source / HAMMER and everything to do with world building levels from scratch to final. The modification took so…
Even though its the same gun, figured I'd start a new thread because everything before this is kinda irrelevant, we don't need to see that mess lol. I'd gotten just about to the stage of baking my low and high poly models when I saw Phoenix's finished Styer F90 rifle, which inspired be to do better. On my old model…
Hey All! Long time no see (*゜ー゜*) Here I'll record the process of adapting this beautiful concept by @nelnalium_2 on Twitter into 3D for my portfolio. I debated a lot about what character to adapt this time, but settled on this one because of the beautiful shapes and because I felt it would be challenging (●ˇ∀ˇ●). I really…
Hi All, This project is for my final year at uni and I thought I would post the development of this demo over the course of this year. So lets get started: Synopsis: My Shadow is a story driven puzzle platformer which is set in a surreal mindscape inside the protagonists head. Story: Wayne Adore, 15, male boy in 1940's war…