Hello everyone! I'm part of a MMORPG project called "Age of Aincrad" and our team is currently looking for 3D Modellers and 3D Animators, and I thought some of you would be interested. Here you can check our Facebook page and our site: http://age-of-aincrad.com https://www.facebook.com/AgeofAincrad Anyways, if you are…
Hello everyone! I'm planning to do a small project to improve my skills, learn new things and in the end have something to put into my portfolio. I'll call this project Shroomia. Just because it's fun to work with worktitles, ha ha. Everything started with going through one of my older sketchbooks in search of something…
Hi everyone, I'm currently working on a small project during my free time. It's about the game Wipeout 2097/XL on PS1.I realized the two ships on the game cover do not have the same design compare to the in-game models.So, I found on internet meshes from the game. Now I want to match them with the cover design ¯\_(ツ)_/¯ A…
Hi we are looking for Freelancers who can Help regarding in development of our commercial video project called Savage Protector's.This will be a commercial project and we would require freelancers who can work on this project for us.This is a great opportunity for the freelancer's to show their skill's and talents.We are…
I've been working on and off on a project at home for almost 2 years now, and i've decided to clean things up a bit and re-do the directory structure (previously, there was none..). Project Management and versioning are separate issues imo. I'm using SVN for versioning. What I would really like to hear about is how people…
Hi, to not waste your time, everything is separated into individual points: what we create: The big scope is a si-fi first person shooter. Our short time goal is to finish the first level, as a sample for the publisher, that showed interest in our game, to put us into a good position when signing a deal. Long time goal is…
Hello. This time I've decided to try texture projection in an attempt to get this project over and done with faster and more efficiently, but might have just wasted my time.. This is what the model looks like in a high subdivision: (see attached image1) So.. not too bad and I've got a fair bit of work to do, but it looks…
Project Description: On an isolated
island tormented by monsters and magical horrors, a shipwreck survivor must quell an ancient god who
threatens to rise again and wipe out the island’s
inhabitants. We’re
looking for 3D Environment Artists for
a medieval fantasy RPG
project. The Gothic II and The Witcher 3 games are the…
Our Team is currently looking for motivated programmers and 3D Artists to support us on our Arcade Style On-Rails Shooter Project. One of our goals is to archive a comparable playability like you find it in Starfox64 or Sin and Punishment. There is already quite some work done and a code base exists to build upon it. Tech:…
Hello senseis,I find this feature of Unity fantastically frustrating, unintuitive, and potentially destructive. Is there a way to change it so that saves work like every other program I've ever used? -I could understand if it were a feature of 'scene' saves (within the same project), but projects!? Madness? -How are you…