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How to stop asset changes affecting other/older projects?

polycounter lvl 6
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Dubious_Fellow polycounter lvl 6
Hello senseis,
I find this feature of Unity fantastically frustrating, unintuitive, and potentially destructive. Is there a way to change it so that saves work like every other program I've ever used?

-I could understand if it were a feature of 'scene' saves (within the same project), but projects!? Madness?
-How are you supposed to make iterations or experiment without being able to keep older versions of assets intact?!
Am I missing something?  

Thanks in advance.

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