Hey everyone! I began this project tonight and I thought for the first time I would start an actual thread and show what I'm doing throughout the process. For this project I'll be making a smallish diorama of Val'Sharah, a forested area in World of Warcraft Legion. My goals with the project are to try to emulate the…
Formed in 2002 by industry veterans formerly of Electronic Arts, this studio is a fully-funded West Coast games developer, publisher, and operator of AAA online games for the PC and next-generation consoles. They are seeking highly skilled and highly motivated programmers and artists for a variety of roles. They currently…
As a Senior Backend Engineer at YAGER you will work on
The Cycle (www.thecycle.game), an awesome and exciting match-based FPS
with an international team of highly experienced and talented developers that
are passionate about their work. Responsibilities * Design, implement and maintain our online services * Support the…
Environment Artist Join our ranks! Infinity Ward, Inc. is an award winning developer and wholly owned subsidiary of Activision, Inc. It is also the developer of the critically acclaimed game Call of Duty® for PC and Call of Duty® 2 for PC and Xbox 360 entertainment console. Infinity Ward is the winner of over 100 Game of…
Motion Logic Studios is a Game Art Development Studio based in Los Angeles. Since 2009, we've been dedicated to providing the full range of art services for Indie Games, Mobile Games, AAA Games and Cinematics. See our full portfolio, reel and testimonials at www.motionlogicstudios.com or contact me…
Just in case, anyone didn't realize they did not need to be in school for the free eligible Autodesk software, Or how easy it was to get accepted. Autodesk has an assistance program for educational software versions if you are a professional that is out of work?…
Hey, Latest versions of Maya got some real improvements in modeling area as well as overall better user experience. Recently released Maya 2016 Extension 2 also got some additional controls for the camera. I thought that perspective cameras in Maya could be taken one step further if they were to be made "smart". See the…
Our mission is to create the highest quality video games with an emphasis on incredible art and meaningful stories. Through mesmerizing gameplay experiences at affordable price points, we empower a socially conscious mindset within our players. We believe that creativity is essential to quality of life and we encourage…
Ok, bear with me here. I was thinking about a head retopology pass I just did in 3D Coat and it got me to thinking. Max has some pretty nifty retopo tools now (even if the damn thing is a bit crash tastic) and I'm pretty happy with maxscript. It struck me that once you have a nice edgeloop flow for a face, its likely you'd…
Hey there Polycounters, it’s been a long time since we posted something on here! We decided it was time for a new stylized environment piece! At the beginning of this project one of our artists initially decided to start working on a small diorama scene, with a mission to broaden her skillset and refresh our studio’s…