Another option would be to write a exporter for something like Blender (python), Sketchup (ruby), Unity3D indy or anything else that is free available. That way you could always redirect your 3rd party artists to use the tools within that package. Or.. create a AIR/ FP10.x+ application that writes a snapshot of a class as…
Thanks you for your replies JadeEyePanda. I'm still 1 and half year away from choosing university, so I got some time to think about. Now I will do both programming and 3d art. My plan was to make some good 3d objects and later use it in programming while making a game. For example half year ago I made my first simple,…
Direct Link: http://theliverpooloffice.com/?p=787 The Liverpool Office Ltd is looking for a talented and enthusiastic graduate 3D Character Artist and Animator to join our team. Projects are diverse in content and scope, consistently presenting the team with new challenges. Requirements: We are looking for graduates with a…
Hello There, We are a tiny virtual team of game developers and programmers (namely Bugless Bytes) and we are working on our next android game, or to be more specific we are done with 90% of the programming, so all that is left to do now is that we need to replace Prototype models in our game with actual decent looking…
Job DescriptionWayforward is seeking a 3D Environment Artist to join our team on a full time basis. The ideal candidate has a strong understanding of environment asset creation, and understands all phases of environment art creation, from block-out through final lighting. They will have great communication skills and work…
Hello everybody, long time forum lurker in here. I am in awe at the incredible stuff you post everyday, so thanks for the inspiration. I am learning 3D modelling and traditional art on my own. It is something I always wanted to do, especially to make (very small scale) games in Unity3D (which I use also at work) - and…
I am looking to build a game, i have solid software experience and looking to build a small Sci Fi based RPG in Unreal or Unity3d If you have ever played Kurtzspel, something like that only small scale with Humanoid robots. Its mostly a melee instanced based Pvp game. The development plan looks something like this. *…
Electronic Arts’ Hyderabad Studio is highly regarded throughout the industry for delivering high quality, engaging games on iOS and Android. We release new meaningful updates on a regular basis for our live mobile games. The Hyderabad office represents one of EA Mobile’s largest development organizations with more than 700…
Lucid robot is a small studio with over 20 years development experience in game production, we are currently creating an exciting isometric adventure where you and your team must traverse a dark treacherous land defending yourselves from droves of evolved insects, seeking safe harbor wherever possible. We are seeking a…
Character Creation What you're asking for is pretty involved and would also entail planning the design of the models pretty carefully before much code was written. In the simplest case you'd essentially have a bunch of bones in your character's head and customization would proceed by adjusting the weights, positions,…