The type of game is just an old-school hop and bop platformer, similar to, say, Mario, or Donkey Kong Country ( Returns ).
The game stars a young, tribal kitten of a girl named Maowi. Maowi however, is, well... kinda a wuss. How much so? She's scared of her own shadow. Not so bad? Well, see, when she's scared, she panics. And when she panics...lots of things end up broken. Exiled from her tribe, she wanders the jungle, starving... but soon gets wind of a legend of an inexhaustible food supply by a wandering forest sage. Extremely hungry and despondent, she figures it'd be nice to live there, and, sets off to find it...completely unaware of the many dangers standing between her and her food.
However...a greedy and gluttonous treasure hunter also hears about it, by chance- and he's planning on staking his claim there as well, and leaving none to share! Hence, it's up to Maowi to run, jump, swing, cling, and in some cases, scream to find her edible treasure nest before that mean ol' hunter gets his greedy mitts on it!
The project is unfortunately unpaid at the moment, although we are planning to put it on Kickstarter once we've got a few things done.
The engine being used is Unity3D, and the modeling tools can be...well, considering Unity's wide importing options, nothing is off the table, per-se, but Blender and Maya are preferred.
The style is cartoonish and vibrant, similar to, for example, Donkey Kong, Klonoa, NiGHTS, and what we need at the moment are artists who are capable of modeling and animating this light, somewhat exaggerated style of the game. At the moment, I am executing the game's design and developmental direction, however I am also part of the programming. At the moment, it is me, and a friend who is doing the concept artwork.
The main character:
And the main bad guy:
Some others, as well:
You can contact me via either PM on this site, or by email at
bluecometgames@hotmail.com. I can also be reached on Skype at prominenceflare.
Thank you for your time.
Replies
We are also still seeking environmental modelers, as well as animators.