We are looking to assemble a team; or to add more team members to help create Nightmare: Origins. Our blog can be found here:http://www.garagegames.com/community/blogs/view/21860. It's a FPS/over the shoulder 3rd person survival horror game, with 4 player co-op; battle mode and more. The game is being created using T3D of…
The good folks at Wired sat down with Tim Sweeney and Cliffy B. to discuss the upcoming Unreal 4 engine. It's not a gritty technology details focused article, it is on Wired after all, but it does have a nice gallery of screen shots and a lot of general talk about what they are doing and hoping for with their latest…
So, I'll be graduating soon, and my current demo reel has been rendered out for class. That being said, there's definitely a LOT that can still be fixed later on. I decided that after staring at this for so long, maybe I should post some of the images on Polycount and see what everyone else thinks of it. If there is any…
oxy.. i played the hell outta ss1.. and even the demo for that made me grin from ear to ear... there was nothing about this demo that didn't feel tedious, boring, or fresh.. the parrot bombs were neat... but that's about it.. even if the original's enemies could be called generic in any way, they were still presented in an…
Hey guys, I posted my old demo reel here a while ago. Since then I've made an updated version with new effects, and much more polish. [ame=" https://www.youtube.com/watch?v=49arPhzqHb4"]VIDEO[/ame] I've mostly dealt with Source modding, though I've gotten into a bit of Cryengine as well. Right now I'm working on a student…
Hey guys!! well in case you dont know, I used to be punjabi pimp but I changed my name to ghost_rider, cause thats the name I use on most forums. well I just wanted your professional opinions on my new site and demo reel. you can find both at joshsingh.net Thanks, and I look forward to seeing what you guys think!
Hey all, have lurked here for a bit and talked with kp last night who wanted me to get my demo reel posted up for some c&c. =) Quicktime (35.2 MB) Quicktime (66.2 MB) Windows Media (7.49 MB) (requires latest Divx Codec) Bink.exe (28.5 MB) (Some screenies)
Hey guys, I graduated from college a few months ago with an awful demo reel, and have been working on this new one since my internship ended. I'd appreciate any critiques or pointers you could give me to help with my job search. [vv]134602534[/vv] Or you can watch it on my website JakeAnimates.com P.S. if anyone knows how…
Hello folks! I know hardly anyone here knows me except for Slipsius, so allow me to introduce myself with my latest reel: For HD viewing, click here Demo Reel! https://vimeo.com/157085100 This is easily the hardest I've ever worked on a reel. Feedback is appreciated. Will be updating frequently with new shit. Thanks!
Hey guys! Nice to see that polycount has a home here for the animation people finally. Been lurking for quite a bit, loved watching the modeling going on, and now super stoked to see some animation popping up. I'm currently going through animation mentor and getting near the close of it, kinda worried, kinda excited. So…