Week 8 update! Finally I managed to have more time to work on the project so here's what's new. Most of my time was spent texturing the props I had modelled on the past two weeks. I also got around to learn more about decals so I could fix some issues I had with the plant leafes on the table, and that also let me start…
@Ashervisalis Thank you for sharing that tutorial and offering to help if I get stuck. I look forward to working through it, my sub-d modeling skills could definitely be improved. Is there a space here on Polycount where I can join a chat community for art tests or would I find one elsewhere? The “Art_Test_Doc” file in the…
Hi all! This is an environment piece based off a real bicycle rental shop that went out of business in Pulau Ubin, Singapore, done in unreal engine. Bicycle rental shops are slowly closing off on the island, especially with the recent pandemic driving tourist traffic down. Hopefully this artwork will now let more people in…
Orcari games are looking for a creative environment artist to develop stunning biomes and settings targeted at the current generation of consoles. Candidates should be pioneering, driven and self-motivated. The role is remote, so a high level of communication and self-management skills are key. Requirements: * 3+ years of…
Hi everyone, I need some advise. So I currently have one diorama rendered in unreal and one game ready asset on my artstation and a few other offline renders. I want to make an another diorama but this time I want to showcase vegetation, rocks which I have pretty low knowledge of and good composition. My previous diorama…
Orcari games are looking for a creative environment artist to develop stunning natural biomes and settings targeted at the next generation of consoles. Candidates should be pioneering, driven and self-motivated. The role is remote so a high level of communication and self-management skills are key. Requirements: * 3+ years…
Hey, here's an environment I've worked on for quite a while, it's based off a 2D concept by Jennifer Mills: https://www.artstation.com/artwork/3QPKg From the start this project was meant to showcase most techniques and methods used by AAA environment artists, I believe I've mostly achieved that, some things need to be made…
https://www.youtube.com/watch?v=EdLaVm9sfM0 https://www.artstation.com/artwork/zAq0Nm In my little part of Florida, back in 1995, these woods existed behind the house of someone who as a friend of mine at the time. The wooded area wasn't perhaps more than two tenths of a mile long; a strip of forest that had yet to be…
Hi! I'm launching my first product here. It's a pack of 70+ reaction diffusion / turing / organic patterns (PNGs) and custom substance graphs to accompany you in creative work. I've started making these in photoshop first, quickly realizing that it's not going to work. I missed all the Substance's generators and photoshop…
In the name of Allah. HelloI wanted to start a scene using Megascans ever since Epic Games let it free for use in Unreal Engine 4. I had no particular concept art for this one, except for the Campfire theme that I had in mind, something like those of Red Dead Redemption 2. I chose to put it into wilderness where no source…