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[Paid] Environment Artist UE4 (Remote)

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Croftyness polycounter lvl 11

Orcari games are looking for a creative environment artist to develop stunning biomes and settings targeted at the current generation of consoles. Candidates should be pioneering, driven and self-motivated. The role is remote, so a high level of communication and self-management skills are key.


Requirements:

  • 3+ years of industry experience

  • Portfolio containing multiple realistic assets and environments examples

  • Excellent knowledge of PBR, materials and functions

  • Strong experience in UE4 or relevant real-time engine

  • Strong experience with Maya or relevant 3D software

  • A natural eye for level design and flow

  • Good English skills, both written and verbal


Responsibilities:

  • Produce high-quality game environments from concept briefs and descriptions

  • Participate in the development of workflows and pipelines

  • Populating open environments

  • Creating modular environment kits

  • Working remotely and communicating daily with team members


Desirable:

  • Working with Megascan assets

  • Speedtree

  • Unreal Blueprints

  • 2D concept skills

  • Experience with Houdini and procedural formation


Please contact dcroftsharland[at]orcari.com with portfolio and resume

*Will not reply to Polycount personal messages


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