+1 Understandable. People do generally have a short attention span but might I suggest having the two related to each other. Having an environment challenge every 2 months is a bit more realistic like the others have pointed out, but in doing so you could have a bit more diverse range of themes; instead of covering 12…
Hello. We are looking for a new artist to bring on board for our new game - Skies Ablaze. We are looking for a long-term partnership with a new artist. The art you will be doing is expansive airship combat and airship fleets. We have many miniatures to use as references and you will have extensive creative direction. You…
First post of my work here, be as harsh as you want, im here to learn. I've been working with a programmer to build a Character Editor so thought it would be good to post my progress here. Can't really show much of the editor yet but ill show my charatcer progress for the moment. Oh should explain hes in a strange pose…
So Excited for this Contest. Regardless of the prizes this is an excellent chance to learn and better my skills. Good Luck, Have Fun To everyone! Right now, My Idea is going to be a Piltover Summoner's Rift/ Game Area. Just how Howling Abyss is in the Freljord, Twisted Treeline in the Shadow Isles, and Crystal Scar is in…
This is something I revived a little over a week ago. I first started her back in May for one of the Polycount Challenges and never finished, but recently decided to give her a make over. The plan is to import her into UT2k4. But the recently announced "War General" challenge is going to delay that, so I'm showing her now.…
We've had plenty of movies and game set in European and Asian context. Whether it's sci-fi, steampunk, historical or medieval settings, alot of artists have managed to create wonderful depictions of these 2 two cultures (and subcultures) in various productions. Sometimes, we have a few projects where we are set in…
Hello Polycount goers! My first time entering a contest here, and posting in general :) Here's a quick breakdown of what it is. The year is 1890. Humanity on the continent has moved into a giant like facility to escape from a worldwide natural disaster that has shook the world to it's core. Within the chaos, a sole man…
We, FatBot Studio, are a group of experienced game industry veterans with background in PC and console video game titles who are working on an indie game project named Vaporum. We are fans and gamers in the first place, but skilled in making games as well. It is very important for us to work on projects that we like and…
What more feedback do you want to get on the portfolio? I think the most important thing for you at the moment is culling the portfolio to the best 4 or 5 pieces. Your portfolio is just as good as your worst piece. After that people will be more capable and willing to give feedback on specifics, instead of on everything. I…
It does not matter talon. Its a matter of privacy. (See previous post). Again, even if you personally have nothing to hide (or think you do not), I cannot see why you would not support such a law for the sake of others whom want to keep their anonymity. I know in fact this identity is linked enough with me that it will pop…