Home Contests & Challenges Archives Allegorithmic's 'the THRONE ROOM'

THRONE ROOM – Throne of Clockwork– AndrewMK

polycounter lvl 7
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AndrewMKelley polycounter lvl 7
Hello Polycount goers!
My first time entering a contest here, and posting in general :)
Here's a quick breakdown of what it is.

The year is 1890. Humanity on the continent has moved into a giant like facility to escape from a worldwide natural disaster that has shook the world to it's core. Within the chaos, a sole man rose to calm the sorrowful and fearful. Years after his rise to power, a great hall is constructed in his name, and also for him to rule from. The only natural light in the entire facility, hall is a sight to behold. To forever idolize him, his throne is crafted with a grand clock inside of it, to show that this man stole the reigns from time for humanity.

So, essentially, I'm going to be doing a steampunk great hall with a grand clock throne. (That was a mouthful) Major goal is controlling the lighting of the scene to really make the throne pop and look somewhat heavenly.

Here's my current moodboard that I'm referencing at the moment...
[IMG][/img]MoodBoard_zpsf983ec6f.jpg

Most Current Concept
ThroneRoomConcept_zps5xlj8gqn.png


Current 3D Scene

HighresScreenshot00002_zpsslbuikbv.png

Software I plan to use
Max, Photoshop, Mudbox/Zbrush, Substance (After I learn it MUCH better), Quixel and Unreal 4.

Cheers and good luck guys :)

Replies

  • WarrenM
    Man you could REALLY go nuts with this and make it intricate and awesome. Good luck!
  • AndrewMKelley
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    AndrewMKelley polycounter lvl 7
    Heck yeah man! It's going to be pretty fun :)

    Here's a quick sketch I did just now for the throne, since the Victorian era was so very ornate, I decided to go juuuust a little over the top for the throne.

    ThroneConceptSheet_zps40c6af8d.jpg

    I'll add more gears to it when the actual model is done, mostly because making an animated throne would be awesome.
  • AndrewMKelley
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    AndrewMKelley polycounter lvl 7
    Been a while guys! Alright, so I have a major forms blockout in Unreal.
    Blockout_zps2b22ecab.png

    The next thing that I need to focus on is the throne itself! I've got a concept already, so it's time to dive into Max :D
  • AndrewMKelley
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    AndrewMKelley polycounter lvl 7
    Well, now that school's calmed down I can start working on this again! Sorry for being inactive for a while. Anyway, I decided to rearrange and reconcept the room. The concept is in pencil at the moment, so either tomorrow or Monday I can scan it in and give you guys an idea for what I'm shooting for. Also, I'm incorporating the clock into the throne :D
    Almost all the way blocked out and first pass on materials are done, now I need to finish the throne, and add a bit of clutter to the scene!
    Here's some screens of the scene so far. Once everything is thrown in, I can start differentiating the bronze in there.

    HighresScreenshot00002_zpsn84c6x56.png


    HighresScreenshot00003_zpsmdkwigqz.png

    HighresScreenshot00001_zpskcngoxhq.png
  • AndrewMKelley
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    AndrewMKelley polycounter lvl 7
    Here's the revised concept, I fixed it up in photoshop after I scanned it, and added some vague color to it.

    ThroneRoomConcept_zps5xlj8gqn.png

    As I move along with the 3D side of things, I'll keep revising this to make sure that I'm going the direction I want to.

    Also, The Throne will be the actual clock now, I think that this will help with the overall theme so that the main point of interest is the Throne itself, and not the clock above it.
  • AndrewMKelley
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    AndrewMKelley polycounter lvl 7
    Been a bit! I've got some nice atmospheric props for the scene.
    A demon headed fountain to go against a wall...

    Render01_zpsju0ookaj.jpg

    Render02_zpstbquw6vb.jpg

    And a very stylized chandelier.

    Render03_zpsr8uvr6fb.jpg

    Render04_zpsbluv6acs.jpg

    EDIT:

    Experimenting with Godrays in UE4

    HighresScreenshot00002_zpsslbuikbv.png
  • AndrewMKelley
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    AndrewMKelley polycounter lvl 7
    Got most of the throne nailed down! Now that the main focus of the
    scene is done, I can do a second material pass and some more details
    that'll lead to it! I think I'll lessen the reflectiveness on the
    throne side sculptures first, so you can see it a little better.

    HighresScreenshot00019_zpsnngcwako.png

    HighresScreenshot00020_zpszzdefpoa.png

    HighresScreenshot00021_zps6xehf2be.png

    This contest is getting more fun every day :)
  • AndrewMKelley
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    AndrewMKelley polycounter lvl 7
    Went ahead and changed the throne up a bit, but I'm a little skeptical of it as it is right now.
    I may change up the materials a bit still.
    [SKETCHFAB]c8db8e3263c64467a22b29ae263ca4b7[/SKETCHFAB]
  • AndrewMKelley
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    AndrewMKelley polycounter lvl 7
    Well guys, I had lots of fun and I've finalized everything. Here's what I came out of this with!

    y0l22tm.jpg

    X3yGv5P.jpg

    ap3VUbV.jpg

    sQ2nth1.jpg

    iKB4763.jpg

    And a little flythrough of the level :D
    [ame]https://www.youtube.com/watch?v=UrrwHh8_Jq0[/ame]

    Good luck to everyone in the judging!
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