Hello, I'm looking for a professional rigger, who can provide a very good humanoid rig (biped + face) for a Overwatch-styled character, who will be used in the Unity realtime game engine. It means must have an experience with Unity rig humanoid setup. The character will be bending a lot and be put in tons of yoga poses and…
I have been stumped on interior assets and I cant seem to find an answer about it. I searched and searched about individual topics but nothing that really encompasses the whole idea. So here comes my couple of questions. I would like to incorporate vertex painting. So I have this wall that has a decent vertex count and…
Hi everyone. Me and friend of mine are trying to create a game and I was looking around for general breakdowns of what to do first, what not to do etc. I've found that gamasutra is a great resource and also googled around for some articles, blogs. Looked on udk and unity3d boards, but its mostly technical discussions…
Hey all, I'm making this environment using Unity3D. There are a lot of cool Unity mobile game and I think it would be cool to make an environment for a mobile game. This isn't the first time I've used Unity but it's the first time I've used it to create a sexy environment. I'm kind of inspired by games like Metal Gear on…
Hello Polycount! Me and my friend formed a small game company: ODDROK about a month ago, here is our first game: POWER HOVER. It's a action game about hover boarding robots! We are almost done with the game(submitting to app store as we speak, so to speak) so I think It's about time to share something on the Polycount as…
Hello there, I'm Gabriel Priske. I recently finished my 1st full length indie title "Incursio" and have been working towards a job as a 3D artist at HumanHead studios. Anyway, Im posting this in hopes of recruiting a talented programmer to the Color development team! Color is an online unity3D arena game with a simple but…
Been messing around with unity, learning scripting, do tutorials... Time to get a serious project going, I've been bouncing this idea around a bit over the last year or so and feel it's time to get started. I'm using the unity3d tut as a base with some of the scripts I've been working on, the base is there so now I'm gonna…
Hello.:) For the past 4 months, we've been working in a game project: a social minigame playable through the Facebook platform. The project is in a good stage, so the only thing we need to continue with the development are some artists in our team. You can see a very early demonstration in [ame="…
Adayana provides actions and answers through learning, strategy, research and technology services to clients worldwide, specializing in the food and agriculture sector. The Adayana team numbers more than 300 and operates from five domestic and three international locations, including its Indianapolis headquarters. Job…
Hi
everyone, I hope you guys can help me out. I’m right now in the planning of a retro 3D
game made in Unity3d and I’m having some headache with the 3D-models. I want to
include a “playstation 1”/ 3D retro art style with pixelated textures on the
models and environment. But I’m struggling with these kind of pixel textures…