So I am new to rigging but it seems I am making a noob mistake. I am using maya HumanIK to get a biped rig and then After doing a smooth bind, using Paint Skin weights tool to manually skin. However, I was at finger bones and doing my thing, when I reliased that all the bones I skinned previously have gone back to the…
I looked for a while for this, but couldn't find really anything doing it... so I made it. It's my 1st script for max :p and it may not be that usefull but I wanted to share it still. It simply replace the selected bone to another one while keeping the same weight :) Mainly useful when your mirror paste doesn't work…
Hello, For some reason whenever I choose a tool in my marking menu, and try using it lets say slide edge tool...the marking menu keeps appearing...or my PC or maya keeps thinking I have the hotkey for the menu still pressed
The slowdowns I see with that are: a) you need to be constantly aware of your camera position and in which axis you want to move. That always take me a second of thinking, so it loses out of the box.b) with ZXY, I can never hit the right button without looking down at my keyboard. c) actions that don't need to be precise…
Polygon Modeling --> Symmetry Tools --> (- to +) works for all vertex except the outer edges. Anyone know why? I reset xform on my model, but the symmetry tools refuse to symmetry the outer edges of my model. I tried setting the tolerance to like .1, but it still doesn't work. (Note: I can't use the symmetry modifier). I…
I use the cut faces tool quite a bit for adding control edges in cases where I have to deal with diagonal lines or silhouettes that I don't want to alter by selecting edge loops and moving them. I always find myself going back and rounding off the cut face coordinates by hand to make sure certain edges are uniform (OCD I…
Not a long time ago i was working on project where i needed a lot of simple, but not standart alpha stamps. So i was making them in Photoshop and it was not so good expirience. Constantly bouncing between two softwares if i need to make slight adjustments. Create alpha in PS. Save. Re-import. Apply. Realize that i need…
Hi I am completely new to this forum and Im just starting out making models with maya having mapped for over 4 years with ut up to ut2004.Im using the paint skin weight tool in maya following the tut on the dvd edition done buy buzz.I spent ages getting my character to deform correctly then hit delete history oh look it…
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art direction and attention to detail has been on the decline ever since it's been cool to fire senior developers with decades of accumulated knowledge in order to outsource and save money. Our tools are more advanced than ever before, but tools are still tools, and require the skill to use them effectively. This is…