SOLVED - if you hold CTRL while doing the change component RMB gesture, it won't select a new object In Maya, if you have Object A selected and then do a RMB gesture to change component selection, any other object that is under the cursor will become selected. Is there a way to disable this so that component mode is…
Hi mindblowz! Sorry for late reply, I did check your post some time ago but forgot to write "Looking in to this" very sorry! Okay so ddo worked good with 1.7 but when updating to 1.8 it broke? You already tried a fresh re-install and that did nothing, some people have reported that using Revo uninstaller and then…
hi people. Substance painter doesn't read my wacom pressure. * I have a PTK-640 (intuos pro 4). * I checked the pressure toggle for size and flow. * I already uninstalled and reinstalled substance painter. * I already tried with previous wacom dirvers and my drivers now are up to date. * Pressure works with zbrush, krita,…
Hi, I'm having issues with the color profile in my Quixel Application. Whenever using NDO or DDO, the UI elements that are supposed to be "white" come off as a cream color, as well as textures or anything with a "white" color. I'm not sure what color profile the app refers to that's causing this and there doesn't seem to…
Just updated to 2018 from 2016 and I'm having a couple of issues with the UI in 3ds max. So basically i can't select drop down windows (such as export selected which is a drop down from export in the file tab) and I can't move my custom toolbar buttons from where i have put them in the toolbar (whereas in 2016 this worked…
Dear polycount people, hope you are fine and i don't bother you with my tiny issue... but i am kind of frustrated now. I use Modo 11.03 Here you can see what i would like to do: What i tried so far: - moved the pivot in Modo and exported for test - moved the center point in Modo and exported for test - moved both in Modo…
Hello. I'm newby in SD and have a small issue which i can't figure out how to solve. And sorry for my english plz too While i'm doing SD youtube lesson "Building textures using a node-based workflow" there's a part called "Grouping Outputs for Materials" where after creating second one New Graph i put there previously done…
SOLVED: Figured out with the help of support via email, that if I brought the fbx into a new scene then re exported it, it would show up correctly. I've been running into an issue the past couple days and haven't found a solution yet. When I import my model as an fbx with animation baked onto it, the shader looks…
Hey guys! I hope you will solve this problem because I have absolutely no idea how to fix this... I'm working on the eyebrows of my character and I followed this tutorial : https://vimeo.com/71620108 The eyebrows spline system works great but when I rotate the head of my character, a sort of double transformation of the…
this is a problem that I am currently unable to solve completely The only solution was to turn up the texture resolution of the mesh. Below are the assets and bake settings I used problem: it shows up at where the UV seam is at. more visible on 512 resolution 1024 assets: a low poly model with normal splits on hard edges.…