Hey Polycounters, I wanted to start a thread here to share my work a game we are working on with some teammates called Stage 3: Azaria, which is a VR fps game. Since all the team is learning, I feel like sharing the work in progress here with you can really help me grow as an artist since your critiques are really valuable…
I am getting so fed up of these crashes and freezes i'm seriously considering new software. I have been getting them randonmly over the past few weeks and now i am at the stage of my model where i am exploding the mesh to bake normal maps, every time i move a HP part to align with LP part it just freezes. dooes anyone know…
I have been reading some forums here on polycount on what to get. I use the Xoliul Shader for my character modeling. So far I bought 8 Gigs of Ram now having a total of 14 Gigs of ram. However that did not solve my issue for fast workflow. I have read that I need good GPU more than anything since I'm using the Xoliul…
Hey guys... I'm making an iphone game. I've never coded before so so far it has been an interesting experience. But i have planets, and orbits and control of a little ship so far so im managing it. The first image i made before i started anything else and the goal was just to get a rough feel of what the game could look…
Hello. We are a couple of 2D/3D artists looking for a third member to complete our team for RSI's The Next Great Starship Contest. We have years of experience in modeling game assets (and internet spaceships), primarily in connection with the indie game Angels Fall First: Planetstorm, as well as freelance work for various…
Hello ~Everyone! I am working in a Chinese mobile game company and our games are all for western gamers. However, I am not a professional gamer and dont know well about western game market I really want to ask some questions that always make me confused : where do people find games from? What is the point that can attract…
Hola! I've started working on a new character by the artist Shen YH. I've always liked Shen's work so i'm really happy he has lent out his elf baby to me. The challenges for this project are the very clean and sharp visuals of his clothing, the intricate metal design and the fact that i have never made a male character…
Hello everyone , Method to Madness Studios is looking for a level Architects to join their team. The project is currently 'Royalty' based. We are looking for individuals who are proficient in creating 3D concepts for level architecture and efficiently sample them using Unreal Engine. Position Summary: Model, texture, and…