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[Cryengine Dev Needed] Starcitizen design competition

polycounter lvl 10
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ikarus polycounter lvl 10
Hello. We are a couple of 2D/3D artists looking for a third member to complete our team for RSI's The Next Great Starship Contest.


We have years of experience in modeling game assets (and internet spaceships), primarily in connection with the indie game Angels Fall First: Planetstorm, as well as freelance work for various other games. One of us has also won two places in EVE Online's second Create A Starship competition.


We are looking for an experienced developer with knowledge in VFX and (at least) basic scripting capable of fully implementing assets (models, textures, and animations) into CryEngine 3. Please note that you will need to be able to devote the time needed for the entire duration of the contest.


Below are some examples of our previous work and links to our portfolios.

If you're interested, drop an email at:

oldmanpassingby at gmail.com

Portfolios:

http://obsidiansoul.carbonmade.com/

http://cargocollective.com/oldmanpassingby


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Cheers, and good luck to everyone. :)
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