Hello everyone! So after trying out two turntables for photogrammetry automation and running into issues on both, I have come to the aid of forums in the hopes that maybe someone on here has found a really good turntable solution. So I have a SONY a68 camera. The first turntable I tried was the orange monkey foldio 360.…
http://www.xboxyde.com/stream_3231_en.html This is an Xbox Live Arcade game called Space Giraffe. Apparently it's made by Jeff Minter, the same guy who made the xbox 360 music visualisations. I saw this trailer and thought it looked awesome! It reminded me of the hacking scenes from the movie Hackers. At one point in the…
Anyone else pick this up yet? I went out last night, picked it up along with the 360's wireless wheel. Damn, is it good. The wheel is by far the best I've used, on any system. It can be used with just a battery pack (from the 360 controller) but it needs to be plugged into the wall outlet to use force feedback. The…
Finally got all the extra normal detail in there, did some more work on the grime, got the AO for the screws in there, and got the engraving on the cylinder. I think I'm gonna call this done for now, I'm pretty pleased with how it came out. All c&c is welcome as I may go back and do another newer version with all sorts of…
For the scene I want Stone Debris. I didn't know where to start and then decided to simulate destruction in Houdini to have a base model for my stone debris. Any feedback is welcome. :) The simulation in Houdini. This will be the base model to sculpt on. Texturing the stone debris in substance painter. (still working on…
Hey Everyone, Andrew Tejeda and I (Blake Mead) are working together to make a short 3D animation in the next few months. This thread is where we will be posting all our work in progress. All critiques are welcome. Brief summary: Animation of a pilot grabbing his gear, getting into a plane, taking off then flying toward…
It has been a while since I made anything. So I created this little guy to brush the dust off. The texture could be better and there are some questionable seams, but I am not too upset.
Current Status of the Games: [FONT="]In Production. Alpha set for the upcoming months. [/FONT] What we need: [*] [FONT="]Environment Artist (2D) - Will be responsible for taking concept art and building the in game assets (backgrounds, walls, platforms, etc). Animation skills not required but a plus. Previous…
I'd argue it would most likely start off as one or two artist with a seat in the alternative software, and it spreads from there. A bigger studio could then just buy more seats as the software starts fitting into the pipeline and other artist become aware of it. Not all time spent with different software is on the clock…
Ok I've spent some time with this game and after some serious consideration, I've come to the following conclusion. IT IS FUCKING AWESOME. I'm glad to see someone from Vigil posting here because I really wanna say that you've done such an incredible job and it genuinely is a great game. I only heard about it close to…