This is my first project using UE4 and I haven't used UDK either. I'm a 3d artist looking to get into environment art so at the moment I'm focusing on the visuals and learning everything as I go. So far I have to say I'm blown away by what can be produced in UE4. Goals Understand the modular environment modeling workflow.…
Hello everybody! Here is my assault rifle concept. I've already done design, appearance and internal mechanics. I'm working on presentation right now and I need your advices, critiques and other thoughs about this stuff. I wanted to create a beliveable concept of sci-fi assault rifle. It was very interesting for me,…
Best description I could come up with:) Hey guys, I need your help and oppinions once again. So, after having finished my "first real" portfolie piece I started on my second - which will be my first high detail Zbrush sculpt. Im having fun with the program but I am having some different issues with certain aspects of the…
We have need for a dedicated Hard Surface 3D artist to realize some robots, mechs, turrets, drones and other robotic things of that nature. We have full concepts of each and a requirement on how they must be modeled. For example for our robots, they will all share the same rig and have interchangeable parts. This means you…
What's up guys. Thought I'd post here as I seem to have just focused on Facebook uploads (I'll leave my badge at the door). Below is a mini-environment I completed over 4 days, around 16-18 hours in total. Not had a huge amount of time to work on personal projects this year with work so with some time off I decided to try…
Hello, this is a school project, we're two programmers who are creating a sci-fi game taking place on different planets, we're trying to make a tower offense game. If everything goes well we're planning on taking the game to competitions and seeing if we can win any awards. Currently we need a 2D Artist to draw some…
Starboard Games LLC is an indie gaming studio comprised of highly professional and friendly people. Our current major project, INT (www.int-game.net), is a Sci-Fi RPG with a strong emphasis on exploration, dungeon crawling, character customization and story-telling. -- We are looking for a 3D Character Modeller to produce…
Hi Everyone This is my first post on polycount :) I'm very new to 3D modelling and I'm looking for some advice. I've been working on this sci-fi terminal/ATM and I've got to a point where I'm not sure how to continue. The goal is for this to be a game asset with the final piece rendered in Unity or UE4, Initially I started…
Hey guys! My name is Jaewoo kim. 3D environment artist(now student, soon to be unemployed). This is my first time actually posting something on Polycount. I really need your critique and help at this stage. I would like to hear all your critique because I need to improve. I've been making this Sci-fi religious concept…
Hi all! We're a small indie team that has been working part-time on a funny (we hope) sci-fi roguelite for over a year now, and we've come to a point where we need some extra help with art -- mainly with 3D assets such as space monsters, spaceships, and space junk. We could also use some help creating decent-looking…