Hi there, I am Saman, 3D environment & prop artist with over 5+ years of experience. I have a great understanding of the game development pipeline especially low-poly optimized. I can work well with the Unity editor and am familiar with the Shader Graph workflow. In terms of art style, I focus on stylized theme especially…
Hey guys, I'm looking for work as a 3d artist. I mainly do props, weapons and texturing. You can view my portfolio and cv here: http://joostvanhoutte.com/ If you have any questions feel free to contact me. Email: Joostvanhoutte@gmail.com skype: komaokc
Here are some pics of the props for a fantasy theme, All work was done with Blender, GIMP and MYpaint in Linux. in the game engine: and Also I have learned to shorting my time on modeling at least twofold and how to utilize better in a 256x256 uv map, here is an example : it is not detailed but it is wip...
Hello All! Here is a prop piece I'm working on for Fat Unicorn Games current game project. This is very much Work in Progress, so spec map and normal maps are still to be added. I'm happy for all feedback given, so don't hesitate to have your say! Best regards, Akula
I have a student that wants to create his portfolio in low poly prop modeling, anyone have a suggestion for him on what his webpage should look like? for a entry level position / Internship? Also I have a student that does character modeling, that would save me a post..LOL Thanks Everyone!!
Hello! I am Alessandra a 3D Environment Artist with a focus on Stylized Art. I've worked in the games industry as a 3D Environment Artist for over 4 years, mostly working on games in Unreal Engine. Although I focus on Stylized artwork, I can also work in semi-realistic environments. I am available for a Full-time or…
Hi my name is RhysI have been working in the industry professionally for over two years, working on props and environments. I am looking for any freelance work or to join a team, I have experience working remotely within teams and undestrand the 3d pipeline fully. Below are some examples of my work both profesional and…
Hi everyone, I've been doing 2D works in school for awhile, and recently starting to pick up 3D. So, I think its about time I stopped lurking the forums. I'm currently making 3d game props for my group project and we'll be using UDK. Anyway, I know its only a rock, but I hope to hear your crits :poly122:
I wanted to share some stuff that I've been making in my class. I've never done environmental stuff before and decided that for this semester I would be an environmental prop modeler. Comments and criticism are welcome.