Hello everyone,<br> <br> My name is Gwen(doline), i've been working for 6 years in the gaming industry as a character artist. I've been working at Gameloft Montreal for 3 years on the diablo-like mobile series 'Dungeon Hunter'.<br> I left the company in April 2013 to become a freelancer.<br>I was also involved in the…
Character Hair Artist Duration: 6 Month Contract Rate: DOE Location: Lytham
St. Annes, UK (On-site Only) Airship Images are looking for competent character artist to
work on a range of exciting projects at their studio in Lytham St. Annes. Our
ideal candidate will have a genuine interest in creating next gen character
hair…
Duration: 6-12 Month Contract Rate: DOE (Dependent on Experience) Location: Onsite Only - Lytham St. Annes, Lancashire, UK Airship Images is looking for a Character Artist to work on a range of exciting projects at their studio in Lytham St. Annes. Our ideal candidate will have a genuine interest in creating next gen…
Heres a uni project I'm working away on, I posted a couple pics of bits of this not so long ago. I got tons of this stuff on the go atm but heres something I've been fiddling with. Note these images are 1024 * 768 so I haven't directly linked them. http://dynamic.gamespy.com/~rol/forum/arcane/competition/Arcane1024768.jpg…
Hello there, I've been working on this for about 3 weeks, since my last huge crit from this THREAD! I want to thank everyone but specifically I tried to use the following advice from this forum... Bitmap's sweet rope tut from the HighPoly sticky Justin_meisse's stair mapping technique from above thread EQ's insistence for…
Hey guys, for all Unreal Engine users out there... I'm an environment artist and I tend to make and render all my environments in real-time with unreal engine, however, The best result possible is found by rendering the scene with the maximum quality as possible and with photometric render, that is the one I always use as…
Hi Polycount, I've finished my entry for the Artstation Wild West Challenge and I thought it'd be nice to share it here with a bit of the breakdown. This was done in roughly 3, maybe 4 weeks. It was a great experience and I'd be happy to answer any questions or receive any tips for future projects :) Full resolution +…
I'm upgrading my portfolio and I was hoping to get some advice on which pieces I should include. Is it normal to look at old work which you were very proud of at the time, and now see nothing but flaws in it? I only want to keep 4 or 5 of these so please tell me which ones you like best. Also please look at what's already…
Hi I just noticed https://hdrihaven.com started to offer 100%-free-for-commercial-use CC-0 licensed quality HDR-images for everybody. Great resource for any 3D artist!