Hey guys, I thought it would be fun to share my little vacation project and get some feedback from you. I always love to read about other peoples progress, hope you like it. It has been a while since I even touched a 3D program. I did some small tests here and there but this is a big project for me. I had to relearn most…
Hey guys, some im new the this forum! I saw alot of people talking about it on cgsociety because someone was asking about crits for getting a job, and someone said go to polycount because they will be honest and people on cgsociety will just be nice. So im hoping i can get that here. So basically I was reading a few of the…
Hey guys, I wanted to see if anyone else has encountered this problem when exporting normal maps from quixel to models in 3ds max. This is the second time this has happened for me. I have this model I have scanned in using photogrammetry. I have extracted a low res mesh and normal map from the original model and loaded the…
as anyone who has been in #model_design for the past week knows, i've been sharpening up my portfolio to send it off rather shortly to apply for the concept artist position at Bethesda... some new stuff, some old stuff that's been colored up and revamped. Bethesda says they're looking for examples of quick sketches as well…
*UPDATE* Going to call this finished. There are a LOT of issues I ran into/still present but it feels like a huge improvement over my last model. Final Renders: _________________________________________________________________________ So I've been working on this model after work for the past few months. I really wanted to…
Hey fellows, Have you ever been without a key piece of information that could have made life immensely easier for you? I certainly have, and seems as though I would have made better pieces in the past if I did. Perhaps we should have a thread about misinformation or lack of information so that fellows can gather it, if…
Alright so been struggling with figuring this out for a few hours with no luck so thought I'd throw this up here. This is after searching through this forum and several others for similar problems of which none of the proposed solutions have worked for me. I have a character head I modeled in max, brought into zbrush,…
Hey I just finished my Sophmore year as a Game Art Major at LCAD. This was a class assignment for Autodesk. The theme was a post-apocalyptic world where mankind lived underground due to a nuclear fallout. Scientists created a science-research vehicle (The Arch II) to send back up to collect vapor and ground samples. I…
Hello! Im looking for a new graphics card for my pc since i have noticed that new versions of Maya viewport has lots of good looking stuff that consumes more gpu power that i currently have. And i'd like to try out some gpu rendering as well in the future (octane, redshift). At the moment, mayas viewport starting to be bit…
Hey guys, just thought I'd share some new HDRIs I uploaded yesterday: Those are a few of my favourite ones, but there are a couple more if you're curious: https://hdrihaven.com/bundle.php?b=roads_01 This now brings the total number of HDRIs on HDRI Haven to 65 - you can see an expansive list here. They're all available for…