I figure I'll start a WIP thread. I did one way too late in my last project, and I want to get in the habit of posting updates and working on this workshop item. I've already started a few weeks ago. Here is a collection of photos and comments from the start until now. I'll post more as I continue to work. March 10, 2017…
Welcome! I'm going to keep that Thread updated. News Tidehunter set finished. Sourdough got renamed into Veteran of the Tide. Added turntable and screenshots. Working on a Tidehunter set now - Sourdough of the Tide. Added Picture of textured model. Added screenshots about lowpoly. Ability Icons for Sniper updated.…
Hey Polycount! I'm honored and lucky to be part of Lee Devonald's @almighty_gir Summer Character Workshop! A few of us are starting a thread on the forums so you guys can view/learn/rip apart our processes as we go along. Check them out here: Lee Devonald - Swordswoman Tom Lishman - Nemesis Demon Sanna Kempe - Swordmaster…
Hello. This is my first post. I would like to show my first environment project that I am building for my portfolio. I am using Modo 12, zBrush, Substance Painter, Substance Designer and Unreal 4 with GPU Lightmass to build this project. I absolutely love hotrodding and motorcyling. Where 3d is concerned, I aspire to be a…
Hey everybody, My name is Daniel and I am a co-founder of TheRydanWorkshop. Our goal is to build an online based educational institute for all digital artists. An affordable alternative to tradition schools and that meets current industry standards. We will offer courses in a wide variety of categories, including Maya…
Hi there, Anyone who has responded to my posts knows, I am a complete beginner in game art but am working hard trying to develop my skills to a level suitable for employment. I've worked in Arch-Viz for some time but obviously pristine looking boxes with sunsets and human cutouts is a far cry from what I would say is the…
We've recently heard news about game industry layoffs (EA LA, Sammy Studios, etc...) but a larger number of companies are very actively recruiting and hiring. Microsoft alone has 125 game development positions open. Surreal Software and Mobliss are also looking for new talent. These companies and others are recruiting in…
Hello, this is my first post here (dunno when this is gonna show up... heh.. anyway). I figured I'd like to try taking my hand at this workshop while I'm trying to find some work. I haven't done much formal modeling so this thing is probably going to wind up fairly simple, but I like the concept. Looking at bitmap's…