Hello Everybody , i need some help to improve my workflow for character modelling . i mainly work in zbrush , maya and substance painter . i will write down my workflow and then the problems i face . if you can help with any of these problems it will be very helpful . so 1 - ( CONCEPT ) so i start by collecting some…
Made some dreadlocks. I want to try a couple of different hair styles before I commit to this one but I'm really happy with how these look in engine. Full XGen groom exported to alembics and brought into Unreal Engine 5.
UI Designer The UI Designer works with various project teams to build prototype user interface designs for usability testing, design review and functionality demonstrations, as well as serve as a knowledge resource for the latest trends and technologies in user interface development. Responsibilities: * Work closely with…
Hi One thing I'd love to learn is how exactly to make a Fuzz map for clothing. I did a Google search, but nothing useful has come up. It looks to be something useful to include to help make my clothing look more like clothing. To include some, well, fuzz lol. What is the best workflow for this? Is it just a case of adding…
A hot indie studio in San Diego is currently looking for a highly skilled FX Artist. The studio prides themselves on creating artistically valuable titles and as an FX artist it will be up to you to create an enjoyable experience. Their current title is an over-the-top remake of an old classic that around has the…
I've been involved with 3D for about 6 to 7 years now. Including school time and production with Arch Viz and that kind of stuff. I started off learning game design and now am wanting to revisit and pursue it entirely. I have working knowledge in Unreal and all of the appropriate software. I'm just wanting to know what are…
We are currently looking for a Contract 3D Artist/Animator to come aboard to work on a real-time interactive 3D demo application for the PS3. These demos are for R&D working on new functionality for the PS3. The position is a contract position and is currently slated for 4 months. However, there is a good chance it can be…
Here's an example map rotation config, from Generations Q3 <font class="small">Code:</font><hr /><pre>set g_gametype 0 set d1 "map genstart2; set nextmap vstr d2 set d2 "map gen-q1dm1 ; set nextmap vstr d3" set d3 "map gen-q2dm1; set nextmap vstr d4" set d4 "map pro-q3tourney2 ; set nextmap vstr d5" set d5 "map gen-q2dm2 ;…
Looking for character animators for idle animations, intros, and attacks for an alpha of a game. modelers are open again but in limited capacity compared to animators. Currently, we operate in Blender and use the Unity engine. Our motion capture is done via Xsens. Familiarity with Blender and Unity is preferred, as is…