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Rendering a scene in Maya using Vray GPU(As opposed to Vray CPU) messes up the fur material patterns

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Lazarus102 node

Vray GPU;

"Vray" setting (I assume this means to just use CPU for rendering);

Literally nothing is changed except the render method, both are Vray.

I've been tweaking around with different settings, trying to fix this for over a week.

This does seem to be exclusive to Maya/Vray2023 though, as it does not happen in Maya 2022


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