Would you only use the zmodeler or mix it up with some sculpting or even use both on the workflow starting with the zmodeler and refining with sculpting brushes or anything else ? I ask because all 3 of these pieces that are shown below seems a bit challenging to me(I haven't tried it yet thou). This is ranked from easiest…
Okei!I wanted to start on a big project, and i like to test a lot with my models during the progress to see what works.. and what doesn't. I guess i overestimated the power of normal map a bit to much , and i do NOT want to do retopology in zbrush.. since i HATE it >_< ..Must avoid retopology at all costs. which leaves me…
Hi there Was looking to model something a bit more organic and wanted to model the candle holder and not quite sure how to go about starting it and was hope I could get some help with starting this model
I'm looking for someone to make some 3D models based off some Starships from The Orville TV Show. I would like to start with one then commission more work if it goes well (total it would be around 5 models). I would like these in .obj format. These don't need to be super detailed, just usable in a game. The "Krill…
Hello! I have a rigged model that I'm trying to export from Maya but the model is appearing black and not skin weighted when I import it. The model is being referenced from another file. I tried to export both from the 'File > Export' method and the Game Exporter method. The curious thing is: the animations that I export…
Hi Jordank95. Wall dimensions question: The best way to determine the needs you are talking about is to lay these pieces out in your 3D engine. Make a 3x3m pieces and compare them to the 4x4 pieces and see what works better for your project. 4x4 might be easier if you don't want to do fractions. Also you might need less…
Hello, I've imported models from Maya 2013 to UDK Feb 2013, and the mesh looks like it exploded. I tried making sure that all of the normals are pointing the right way, everything is triangulated, and there's no problems with the mesh. I'm getting the following pretty image when I import the objects as an fbx.
Here is the information pitch and concept art of the project. We can discuss more about it on my discord: Yunerineri Feel free to ask questions and get in touch, I would love to see your portfolios and talents to help on this incredible dev journey!…
Hi everybody I am inquiring if anybody would be interested in helping me out? I have made a map for Counter Strike Global Offensive that is a re-creation of the hotel from the hilarious British television show Fawlty Towers. I truly believe that I have nailed the look and feel of it very well, but it's missing something…
I was contracted by my client to produce a character design for their vtuber model. This part of the project is complete and images of the design are attached. My client now needs someone to model and rig the design for use with a vtuber set up. I'll pass your contact info/portfolio off to the client, and if they're…