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Model Import Error - Models exploded

ProperSquid
polycounter lvl 14
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ProperSquid polycounter lvl 14
Hello,

I've imported models from Maya 2013 to UDK Feb 2013, and the mesh looks like it exploded. I tried making sure that all of the normals are pointing the right way, everything is triangulated, and there's no problems with the mesh. I'm getting the following pretty image when I import the objects as an fbx.

model_import_error01.jpg
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