GDC is coming up soon, March 2nd through the 6th, and we've got a meetup planned with the Marmoset folks. [More info on that to come] We'd like to make it a little more special by giving out some t shirts as well to the polycounters that come to mark the occasion. But we can't just give out blank t shirts, no one would…
SENIOR UI AND INTERACTION DESIGNER Location: San Francisco Bay Area (local candidates only) Job Type: -->6 month contract with the potential of flipping into a permanent role after the 6 month contract expires Job Description: -->Seeking an Senior UI and Interaction Designer to create user-centered design processes to make…
THE THIRD
FLOOR, Inc. is the world’s pre-eminent, Emmy Award visualization company with
offices in Los Angeles and London as well as on location with productions
around the world. For the past 12 years, the studio has helped clients visualize
and maximize content by producing computer-animated blueprints, known…
Hello everyone, Im a doctor in London with a background in computer science. As an aside from day-to-day work, Im interested in medical simulation technologies. At the moment, I am trying to develop a prototype computer-based medical simulation program, basically a computer game for training medical practitioners. It…
Lead Programmer Description: Double Fine has an immediate opening for an
ambitious, visionary and experienced Lead Programmer for its San Francisco
development studio. The ideal candidate has considerable experience leading
development on a large cutting-edge code base and has the ability to architect
and implement…
Team Name: EdgeFire Games Project Name: Emancipal, The Creator Brief description: The setting of the game places you 100 years from now, putting you in the exosuit of a soldier in the special (and super secret : )) forces. Your enemies will range from earth origin to others out of this world. Youre a fighter, a killer…
The 20-year old Alex is at the heart of the survival horror adventure Now the cat is out of the bag: The German Publisher TopWare Interactive announced at E3 in Los Angeles that "Sacrilegium" will be the next title from the company owned developer - Reality Pump Studios. The in-house development team thats responsible for…
Hey there everyone. This post is a little different than what I usually post on here, but I figured I'd share since I've been keeping this list for a little while. A couple months back I started up on the twitter train and found it of enormous use for networking as well as keeping up with the companies I am looking to some…
Hi everybody!) We are Drka-Drka team - Daniel Copytsko and Kirill Kravchenko from Heyworks Studio. And this is our take on the Throne Room contest. Software used: 3ds Max Zbrush Photoshop Substance Designer Substance Painter Quixel Suite Marmoset Toolbag 2 Xnormal Rendered with Unreal Engine 4. We also tried to create some…
Hello Online World, Back Story: Recently, I decided to document my senior thesis process. We
have a year long class, where we can work on any type of project we want. Being
a 3D artist, I wanted to make an intractable environment but needed help
coding so I decided to team up with one of my close friends. He is…