So... I've been working on something for a while now. I'm liking the way it's turning out so far , but I want to measure myself on AAA standards and I can't do that alone so I was wondering if you lovely bunch could give me some pointers. On just about anything. Also because I usually don't get any critique so I just want…
Hello, I'm posting here on behalf of the team working on the Multiversus Infinite community mod for the game Multiversus. We are a dedicated and hard working group of programmers and artists who are committed to making the best mod we can and have made significant strides in development towards our goal of 1.0 launch, we…
So I started working out a project to re-work and update d0g from Half-Life 2 a few days before the competition was announced. The idea is to make d0g's parts functional, update the design a bit where needed and eventually get the parts 3D printed to make a action-figure of him. To start with I'm going to take d0g to the…
Hey Polycount, I'm hoping to get some feedback on this sculpt I've been working on, any comments would be appreciated. This has mainly been a lunch crunch project and I've essentially been making it up as I go along. But as it's come so far I'm planning to go all the way to a finished game model, possibly even rigged and…
Edited post - July 14.:So, this is it! I made it. Not in time, not anymore for contest because I am late, not in low poly because there was not enought nerves left with my lagging PC, but I did it!! <3 <3 <3 I hope you enjoy it as much as I do! My portfolio page: https://www.behance.net/gallery/31225253/Learning-ZBrush…
Hello and welcome to Polycount! The primary language here is English, so it's best to translate your text before posting. It's not a strict rule here, but it will improve the likelihood of you receiving more interactions and feedback, because pre-translating into English will remove a barrier for people. I like these…
Frankpolygon's perspective is what I'd think about plus the principles discussed relate too other shapes/subd processes as well e.g. Hemispherical intersections "Segment matching is a fundamental element of most subdivision modeling workflows." It's not the topology "A significant problem with trying to formulate a fixed…
Hey all, so I am going to be tackling Udyr, and I was going to do his spirit guard skin, but then I got a different idea so I will be expanding on that instead. Although I will be taking some designs I like from the spirit guard skin. Basically its Udyr heavily influenced by street fighter shoto's and some other fighting…
Hello ! Story Skeleton warriors, members of the Scourge are very loyal and devoted to the Lich King, but they aren't particularly intelligent and not truly individuals, having little will of their own, sometime you can heard them tryin to talk to themself like if they weren't alone in their mind. However sometime some of…
In universe, these enchantments can do magical things, in fact you could just call them mods seeing how many DLC's you can add for a great many conditions and situations. Considering its a game being sold to an audience in our century, obviously it would take inspiration and reflect the real world. The point I'm making is…