Toolbag v.4.04 (4043) Win10 Home Version 22H2 OS 19045.2604 64Bit Started up Toolbag today, click on Bake Project and kaboom. Open project and I think it starts to reference meshes and, Kaboom. Wazzup? Thanks in advance for any help. Cheerio
Make sure the mesh normals are exported(check obj export options in max, should be correct from maya by default). Other than that it looks like an unsupported video card, it would help to know which video card you have. edit: also you should keep your assets nested within base. Right now it looks like you have a directory…
Hello guys, I have an issue with my scene in Marmoset Toolbag. I placed few point lights around my candles and when i turn my camera, i see weirds artefacts popping in somes angles. I tried to change the lights settings but nothing change. I don't know where this issue came from. Do you have any ideas ? Thanks for your…
📢 We’re proud to announce the release of Toolbag 4.04, a free update for all Toolbag 4 users. This update focuses on emulating physical camera qualities to help you capture even more realistic renders. We’ve also updated the rendering backend to the latest API, DirectX 12, boosting ray-tracing quality and overall…
Yeah, its probably worth checking out the tutorial I wrote on displacement maps, its for Toolbag 1, but many of the concepts are universal. http://www.marmoset.co/toolbag/learn/displacement