OK, I absolutely love that little 3D guy following the mouse pointer on the main page. Awesome throwback to the pointless yet fun MacOS and Win widgets from the 90s :) The visual programming feature looks very interesting. How does it compare to Playmaker ? And with the engine being browser-based, does it provide a simple…
Congrats dude! I'm im a similar but less official boat, fooling with trying to make a unity game in my spare time, respect, game design is so fun/so cool. "Dungeon Drop is a throwback to the old days of Double Dragon and Streets of Rage." This sounds exciting. "Our innovative game combines elements of both the hack and…
Modeling a head like this is obsolete for the most part. Sculpt and retop is a lot more efficient. Fiddling around with verts like this while accurately creating the forms of the head is a throwback to stitching nurbs patches together. Even production wise a clean generic base head with good animation topology is used to…
neato, totally looks fake CG but I wonder if they are doing that as a throwback to the old hand drawn cells of the 1st one? i dunno. I got a chance to meet and talk to one of the original tron artists a while back, some cool stories, they had like 100k frames to do in like 2-3 months, rather insane haha.
I'd re-render them, with update to the texture maps. But that's all relative to the art direction of the game. I'm seeing early 2000s 3D animated televion shows like Babylon 5, but instead of jsut ships, it's trying to render humans as well. It's got this . . . uncanny valley quality to it. Its a throwback to me, but I can…
thought i'd give it a try for fun ;) just was messing around in ps, trying to give it a little throwback feel to the old logo, while still being fresh and new. i dunno i kinda like what i came up with. not sure about the .net though. here it is on the board and here's a BG color comparison. the first one is the currently…
GIZMO a manipulator is something else i'm guessing it's a throwback to early versions of max when you didn't have such a thing. Makes people feel more at home now if only Adobe would learn from the need for old school familiarity, and add a button press to get brush blending modes on the right-click, PS CS3 would be a work…
Yeah looked fun enough to play. Certainly waaaaayyy more of an actual single player game in there than Doom3 or Quake3! Anything that's a throwback to Q2 is good by me. And er, peanut, I'd take a closer look at the vid If I were you. It's the Doom3 engine It's very much knee deep in stencil buffered shadows, per pixel…
KDR is special like that Actually, it was a throwback from the very first day or two of the new forums, I believe Bearkub was testing out custom user titles - I used to have one, but it didn't stick. KDR's was changed way back then and has remained constant regardless of post-count. That reminds me, I was in Brighton last…
This is the first Final Fantasy game that I finished. ^^ I think that speaks volumes, I really enjoyed it. Felt very modern but still a nostagia and throwback to the old games. Very satisfied!! I also think it was just the right length, I think it actually comes down alot to the combat being much faster and not being turn…