[ QUOTE ] and the realtime cinematics are near jaw dropping. [/ QUOTE ] Uh.. what realtime cinematics? There are none. They may have made them in Whatever UE3 version of matinee is, but it's a .bik movie.
it`s realtime so it won`t be able to render in scanline What you could do is use mental ray. have a standard material -> put a Environment Probe/Gray Ball material in there and just load the lightsphere map in there . then it wont show in realtime but you can render it as highres as you want Btw great realtime shader !!
realtime typically means for use in a game, in a renderer that doesn't take 5 seconds or more per frame. If you want a good (realtime) renderer to show these off in, try monkeylabs marmoset. Though I feel this forum is really for any game related art (realtime or not), or even traditional art game-artists are doing in an…
Finished up this asset for a commission. A realtime replica of an EMD SD18 as uniquely delivered to the Duluth and Missabe railway in 1960. Commissioned for an upcoming rail sim. Blueprint accurate, fully rigged, Midpoly, 8k textures Special thanks to the people on the Polycount discord for all their help in improving the…
Haven't touched Arma for ages, but this looks like I soon will again. How is the day/night cycle, realtime or that 2h realtime per day? Would suck to be only able to play at nighttime :/