Are you technical? Do you like Unreal 3 / UDK? Then we are looking for you to come work on ORION: Prelude. Sadly our incredible technical artist has landed a nice full time job and will not be able to devote the time needed for us to ensure deadlines are being hit. We are looking for one (1) talented individual to assist…
Senior Environment Concept Artist Studio Profile: Established in 2006, Ubisoft Sofia has quickly become one of the groups most versatile studios. In its first 6 years, the studio has already developed a rich portfolio, ranging from casual games to flight simulations, and covering a wide range of platforms and technologies…
Hello Polycounters, there's been a lot of bad news coming from this industry in the last few months, but I hope with the help of Polycount you can help make this good news for our indy game studio based in Copenhagen. Starting sometime next week our Company, Full Control Aps will be launching a kickstarter project to make…
Hey guys, like the title says, I need like guidance or advice on the industry. I meant to put advice from anyone else as well, just wanted some advice from someone at a studio already. So heres my deal, I have a dream and drive to want to work at Bungie studios. It may be shooting high but I have had this dream to go and…
Hello Fellow Polycounters, Its been a while since Ive posted anything on Polycount, but we have been very busy at Gunfire Games shipping our first game Herobound: Spirit Champion a few months ago for Samsung Gear VR as well as wrapping up the Darksiders 2 Deathinitive edition a few weeks ago. We also recently launched…
Hey there, everyone. My names Ian Boswell and I'm the lead technical director at Motion 9 Studios- a game development studio located in Jacksonville, FL (though we also have studios in NJ, Russia, India, & CA and we will telecommute with workers anywhere in the world). Basically I've been looking to conduct a few job…
We are seeking a highly skilled Motion Graphics Designer to aid in the design of game interfaces, create gameplay visualisations and produce animated assets for our in-game brands. Working within the Global UI team, you will help define the player experience for our next generation of games. The role is for an initial 12…
Rockstar Games is looking for a Lead VFX Artist who possesses the ability to create high quality real time visual effects for AAA video game titles. Responsibilities * Experienced at creating a wide range of high quality particle effects using proprietary particle tools and various 3rd party software. * Interacting closely…
Rockstar North is looking for a Lead Facial Rigger to join its highly talented team in Edinburgh for our current and next generation console game development. The successful candidate would be responsible for assigning and directing work to an internal and external team of riggers and technical animators, building and…
Hey guys/gals, I know this is already an old post but I thought I would respond with some information. I know my response will come off as bias but I want to give you a quick breakdown of what we are doing at the Dave School for teaching video game art. Warning: Wall of text below. :) My name is Angel Gonzalez and I am the…