Job Title: 3D Environment Artist Company: TT Fusion Location: Wilmslow, UK Job Type: ONSITE 6 month contract starting immediately (possibly leading to full time position) Email: jobs@tt-fusion.com TT Fusion seeks the talents of a passionate 3D artist who enjoys a collaborative creative work environment and is looking to…
Hey guys, I figured it was time to start my first WIP thread now that I have some spare time between freelance jobs I am working right now. I am trying to start building out a new portfolio, with aims at prop/vehicle/hard surface modeler (still trying to find my niche, doing a lot of vehicles and misc props for freelance,…
PROJECT THREAD Hey Polycount! Going to be modeling the Teutonian Tinkermeister Gregory, a Knight of Teutonia skilled with Wrench and military tactics. This is all tied up with a game I'm working on at USC called The Maestros, a UDK RTS game, so most of the construction of this unit is framed in that "Does this work for an…
Recently, I've been looking to take my hobby a bit more seriously and potentially look for a job somewhere. I've got a lot of work to do, so I'd thought I'd tackle one of the weakest and easily hardest parts of my workflow first: optimization. I can generally recognize silhouette and form in a high-poly model, but…
Hello everyone! I need help real bad. I been reading threads and topics of about how schools are behind their teaching and I got the very bad end of the stick with the one I went to. The 3D Animation classes taught 3Ds Max and nothing else. The only teachers that was teaching this program was only one. The rest was up to…
Persian Warrior / Art Bully Productions Workshop Hey Guys, I wanted to show off one of our in-house character projects that we've recently completed here at Art Bully Productions. The Persian Warrior character, among others in the works, was an in-house test of sorts to measure our ability in creating a reference benchmark…
I got invited to a team to work on a 3rd person shooter for the new Ouya game console, set to be released hopefully later in the year. I'm comfortable creating 3D models of any kind whether it be weapons, game props, or human but what I'm unsure about is how to handle the normal mapping. Here I've got a .50 Caliber sniper…
Hi everyone, this is my first thread on poly count. I'm working on a modular building for one of my classes, well at least Im attempting to make the building modular and i would greatly appreciate your comments and critiques as I work my way through this. Just so you know where Im going with this. My goal is to create a…
Hi everyone, Many artists are working hard, striving to catch up with current-gen techniques and quality of game art. To make this a reality, one must learn software that is widely used in the games industry. After a not so good 2015 in terms of doing much personal art outside of the day job, my aim is to turn that around…
Trion Worlds is seeking an exceptional and passionate Senior Environment Artist. The ideal candidate will be passionate about creating beautiful environments and props for games with a strong understanding of current-gen tools. Help us in pushing the bar for online games. Requirements: Provide a 3D portfolio that…