Hiya! 3DCoat I just bought a month or two ago...I have yet to actually "use it". Mostly got it to see the differences between it and ZBrush as far as working it into my every-changing pipeline. 3DCoat has a couple cool things that feel 'nice' that ZBrush doesn't (from what I remember; I remember one or two "Oh! Hey, that's…
Hello everyone! I've recently started to dig deeper into Substance Designer. My main focus at the moment is trying to improve on making believable and realistic textures. Right now i'm just lacking some insight on how to make them look interesting. Please let me know what you think and, tell me everything about what needs…
Oh, Hi Mark... So guys, i've re-made these textures for this demon of mine using substance painter, and it was very handy, create a lot of details and height that wherent in the sculpt. Model has 29013 tris and im using a single 4k texture set. And these renders are from Substance Painter's Viewport, with this recognizeble…
Are there any plans to make the toolset for bitmap painting a bit more robust inside of substance designer? with this i mean being able to make selections, having a shortcut for the brushsize, being able to hold shift to constraint the brush to a straight line, having a smudge brush. I could pretty much get rid of…
Hello guys, Since i made the Megascan Link Plugin for Substance Designer i decided to the same for Substance Painter. With the Megascan Link for Substance Painter plugin you can import Megascan Assets directly into an opened project or create one if you export from Quixel Bridge a Megascan Asset with a 3D mesh. The plugin…
I made some custom nodes for Substance designer that allows the user to control color and grayscale values and gradient angle as well as examples. Its $10 on gumroad (discount code : discount50 for 50% off) : and a small free version (only includes color and grayscale) on Substance share (pending approval)
Modeled in 3DsMax, baked using highpoly to lowpoly in substance, shaded in Substance Painter, and rendered in Marmoset Toolbag 3. Please let me know what you think. Artstation: artstation.com/tylerschutte
Hi, I have never used Substance Designer, but I see lots and lots of things in internet about it. I love the 3DMax material editor. Are there big advantages with substance to make materials? Ty!
Hi PC, I've recently started using both Substance Designer and Substance Database for a project that I'm working on. For some reason all of the textures are really low-res (256x256) considering the main bitmap is 2048x2048? Is there something that I need to do within Designer to resize the other images? Or does the texture…
@zetheros hey cool ideas, the first thing that came to mind was scaling UVs to edit tiling density, but you might also be able to do something like HP sculpt layers like ZB has, but then scale the detail in those layers via a scaling brush (up or down) before projecting to the mesh. as for sculpting tiling textures, imo…