Hey guys I have decided to create a portfolio piece from this reference picture :) . I decided however to open the middle door and place a restored golf mk1 maybe slightly modded in a old school style (white wall tires) etc that will pop from the garage background. I was thinking maybe having it orange again to really pop…
Hullo Polycount. Been gone a bit, but now I need you again. So I'm working on a blockout for a level for one of my classes. The level is a very large underground cavern containing a city. The level won't be used for play itself, but rather to help people with scale and to take screenshots of to use for paintovers as the…
On strange lands, a tower is found, consumed by trees. Its top floor holds a throne room, a grand but perhaps menacing place in other times. Was it abandoned? The colossal roots piercing metal walls, the vines consuming and claiming spots suggest otherwise. Whether this empire or kingdom moved on or was taken out by force,…
I never said AAA is going away. Top blockbuster games make tons of money, that business will continue. It's the bottom 70% of the retail market that is disappearing. We saw lots of studio closings this generation that showed that. However, a healthy market for blockbuster AAA is not a big enough reason for MS and Sony to…
High Priority – Game Art is looking for artists to bolster our ranks. Remote work, freelance and long-term. We seek long term collaboration, and so will prefer those who support that. See our work to get an impression who we are: https://highpriority.com/ Skills we seek: At least 5 years of professional experience at a…
Hi @stefanWilliams_C Some points on the scene: Room Construction The scene still has a lot of large shapes which gives it a blockout vibe. The most glaring case is the underside of the balcony/walkway. Support beams carrying the floor resting on pillars would be a solution here. I'd look up real world references - or in…
Perhaps you could elaborate a bit more on the mesh itself. Are you talking about texture atlasing multiple pieces that make up the ranger lookout. Or is the lookout a single asset?
That's completely understandable, it's a lot! Here a few pointers to help you out. * First of all it's hard to go step by step. A lot of the things you are about to learn bleed into each other. So just be aware of that. * If you want to be an environment artist, the best way to get good at it is to ... (you guessed it!)…
Hey man, I was going to do this last night but I've been swamped with work so I didn't have energy but I wanted to show you this really basic way of doing this. First off, your value pass looks great. One of the catch with using the color layer is that it does weird shit with saturation and it is only the correct…
Use a darker background PLEASE. Also you should try to push your quality a bit more with your portfolio pieces. I realize your HDD crashed. That's really unfortunate. :( Take advantage of dropbox and backup your work. Car: I'd honestly not add all of the unnecessary Photoshop effects. It's completely ruining it. UDK Level:…