We are finally announcing the top prize winner of the THRONE ROOM - a contest held at Polycount by the fine folks at Allegorithmic. After nearly 500 threads made for the contest and over 100 entries submitted, ACeye & Desmera's the "Winged Throne" has taken the top spot! For their winning entry, the artist have won... Per…
Hy everyone, I'm modeling for 3 years now, and I'm working in game industry. I decided to participate to this contest to get more skills. My idea of the throne room is a huge room made of metal and stone, with a futuristic mind, but still getting antic architecture. It will be abandoned like if no one lives anymore, so…
Hello. I am entering this contest as an individual and I am very excited to be able to compete in a polycount art contest. The background to my throne room concept is a fleet of powerful, conquer-just-to-conquer type of aliens. The theme of which is of Roman or Greek architecture made from metal. The programs I will be…
While watching this urban exploration video by The Proper People, the shot of the examination room at (16:57) really caught my attention. I thought it would be a fun challenge to recreate inside UE4. The goal of this project is to sharpen my hard surface, organic modeling, and material creation skills. Main Reference: I…
Hello. I would say I'm still pretty new to this stuff but I've been working with it long enough to feel confident enough in entering this contest. I'm still a student and for a class we are going to be modeling our own room that could go into a game. Seeing this contest I figured why not kill two birds with one stone. My…
This challenge looks like fun! My starting goal for this throne room is to focus on story telling. The setting will be a fantasy jungle setting and the centerpiece will be a crashed landing pod. The idea is that a criminal's escape pod crashed in this jungle and they now reside/rule here, using the escape pod as an acting…
Yeah, the roots on the tree are separate elements, and using the same UV space as the trunk. For the hut roof, I could have perhaps simplified the mesh since its stylized. This is my first stylized work, so still cutting my teeth.
Name of Original Illustrator: Lloyd Drake-Brockman Original Work Hello, I made this hacker room a while back, and now I hitting it again because I want to make it look better because I know I can. I added a few things that are not from the original concept, I would still like to add new things in the room to make it feel…
Some very good feedback, thanks... I have created a turntable for you guys to see from all angles. youtube: http://www.youtube.com/watch?v=CE7j0r8wDDc&feature=youtu.be (How come you cant put a youtube video in the chat room. Wierd:) ) James i will not be making the add object on the side, even thought I would like to, but…
Mh, I don't know, that looks a tiddle repetetive. I mean sure it's about the modular approach, but from other's doing similar work I got the feeling it's really about making sure it does not get that tiled look all over. The left building with the 3x duplicated wooden support and the 2x duplicated window and roof structure…