Hello fellow polycounters. Recently i've been keeping myself busy while working on the Aura Tactics project i jumped on a few weeks ago by rigging and animating some of the models from Polycount's SDK sticky. Some of you may remember seeing a few of these videos in the WAYWO thread, or on my phone at the GDC PolyCount…
Hi, as I need a little break from learning PBR textures I decided to do a quick (max 2 weeks) hand painted asset. The goal is to create an asset which matches the WoW Art Style and would fit into the Garrison. The idea is to create a small banner stand/altar which alllows players to show the banner of faction they have the…
**UPDATE** August 23rd Texture Hey everyone. Realize that I have like 3-4 projects going on and I should at least post one. I recently got my N64 hooked up and am playing some old games. One of which was an all time favorite Pokemon Snap! So I thought it would be cool to do some Pokemon that I wished made it into the game…
Hi everyone, I started this a looooong time ago, but due to commitments at work taking up much of my time (Lego City: Undercover art dump coming soon!) I've had to pick it up and put it down constantly... This is my first ever Cryengine project and so it's been a learning experience, I hope that as well as some useful…
Hi, at the moment I work on my first bigger game asset which I can design from the scratch. The task is to create a building for a FPS in the C&C (1) Universe/Style. The building itself should be used as a armoury/tech building which can be conquered and provides the conquering faction with new weapon and/or tech options.…
Hello there. The title of this thread aptly sums up my position! I'm posting this here for two reasons - one, self improvement. You folks really know what you're doing, and I hope I can get the right sort of pointers to make my "age" (read: level) look great inside the engine I'll be using - Cyan World's Plasma 2.…
So I've been chipping slowly (even too slowly) at this and I've got to step things up if I want to get it to a decent state before I start hating it. It's gonna be a portfolio piece and I really want to make it as best as I can, so critics and comments are REALLY welcome, and I'll try to implement them so that I can learn…
Hello everyone. I just whant to share my progress and have some feedbacks you know ) I found this concept but here no sign of author, so i whant to make something like it cause i love this puffs and mix of alladins and european style. And start doing some magic with blockout and staf. And then i countinue my work with…
Hello people, have started working on a swamp scene for my portfolio, thought I would share my progress and hopefully get some criticism along the way. Will be rendering it in UE4, so I slapped together a scene with a few blockouts. Was mostly trying to figure out the terrain tool. Here is how it looks: Amazing. This is…
LOOKING FOR: 3D CHARACTER SCULPTOR + 3D WEAPON SCULPTOR For my graduation project I am designing an original character for the game ‘League of Legends’. The focus of my project is to create a concept with a clear vision for a character that could hypothetically be used by a larger team to develop the design even further.…