i was wondering if the bake feature in marmoset is just like baking in other 3d software such as Blender or Substance Designer, for example, normals of high poly to low poly etc, or is it for something else? at the moment I only use marmoset for rendering stuff after I've baked things in different software. or am I missing…
using a cool app that shows me what things are doing. so for the whole life of this new p.c. this has never worked ever since i learned about the new "inner workings" of the installer, i got all the "editing tools", that removes the issues. Got everything else working, the control panel won't load though any ideas? not…
What is the purpose of renderpasses in Zbrush for rendered images? To get a right look of a certain material, reflectivity of a "metal" etc? if so, can i not just skip that passes and make my textures with principled based shaders, like substance painter, export textures and render that stuff in keyshot? isnt that much…
We are developing a PC game and are looking for a programmer who can help move the project forward. There is already an experienced programmer on the team who has done a significant amount of work, but he now needs an assistant — someone who can take responsibility for parts of the system and help bring the project to a…
When I toggle on "textured" in maya's viewport panel I get these hella gross hard shadows. Can I turn this off or adjust it? Or have I broken something?
henlo , when it comes to rigging what do you guys suggest? maya or 3ds max ? and also when it comes to mecahnical rigging vs organic, is there any difference
Hey every one, Hope you all feeling well. I want to improve my work but I just don't know where are my mistakes c an anyone give me some critics please? Thanks ahead hsnhaji.artstation.com