Procedural level design using Unreal Engine 4 and Houdini Engine. The level is generated automatically depending on length and width and another 6 parameters.So that there are no intersections of objects or holes in the level. To generate this level I used Houdini Engine. Plugin (HDA) runs perfectly on Unreal versions…
Hey all, I'm looking for an environment artist with UE4 experience to finish work on a map that is 90% complete. Probably about 2 weeks worth of debris/polish/lighting work remain. This is paid so if you are interested please send me an email at 'george.rivara@gmail.com' with the subject 'UE4 Environment Artist' and we can…
At the time I made this thread, I wasn't 100% about making it a game project. As the subtitle implies, I had made a bunch of drawings that I thought about bringing into 3D first. I had only decided to go with UE4 after I played with some settings/materials thinking it was right at the time. However, this is where things…
Greetings, I import my models directly from 3Ds Max into my Content folder. When doing so in the latest update 4.16.2, I can't close the Editor, and the save bar is not shown any more when I save. The same thing applies for when I reimport my models. Here is a video (With Voice) to demonstrate my issue:…
Can anyone clarify how companies like CyberConnect2 and Arc System Works keep their normal edited meshes looking so clean even with skeletal and morph target deforms in UE4? I get clean normals for deforms in blender by using a proxy mesh to copy normals from. Is this possible in UE4?
UE4 Developer/Game Programmer Visual Purple is looking for multiple UE4 Developers at all skills levels for full-time on-site
work at our Boise, Idaho office. This is a full-time position. The ideal candidate would have experience working with Unreal
Engine 4 in creating compelling gameplay elements and design,…
Hi, haven't done much work in a while and I feel like I'm lagging behind a bit with some of the newer stuff that's come about. Haven't used UE4 or Substance at all, so thought I'd take a stab at an UE4/Substance environment. Been reading some William Gibson stuff and he often has some cool far-flung religious stuff in…
Hi there! Our small indie team is looking for a 3d character animator.We need a person who can create A-B sync animations for two characters in one scene.We are working in UE4 and all our characters are skinned to standard skeleton, so you don't have to rig or skin anything, you could animate everything with a standard UE4…
Vizta VR is seeking freelance UE4 artists to assist in the creation of game-ready assets and implement them for use with Oculus Rift and related virtual reality hardware. The ideal candidate is knowledgable in creating game-ready assets from scratch, converting high-res assets into game-ready assets, game optimization, and…
Hey guys - I have a few trees that I have made in Speedtree. They all import fine into UE4, and in the static mesh preview window if I zoom in/out the LODs work like they should. My issue is, I need to adjust these LODs, mainly the LOD3 which is the billboard. It's billboarding too early. I can't find where to change this…