Hey guys -
I have a few trees that I have made in Speedtree. They all import fine into UE4, and in the static mesh preview window if I zoom in/out the LODs work like they should. My issue is, I need to adjust these LODs, mainly the LOD3 which is the billboard. It's billboarding too early.
I can't find where to change this in UE4. Its only showing me LOD0 in the details of the static mesh. I dont have options for LOD1-3. Im just a bit confused how to adjust this. It seems like its more of a process than I think it should be.
Thanks
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edit: also, under LOD Picker, its set to LOD Auto. It wont let me select any of the other LODs in that drop down.
edit #2: Figured it out! For anyone running into the same issue. I had to manually type in the amount of LODs I had in LOD Settings (4 in my case), then hit apply. Then in LOD Picker I had to select the "custom" checkbox. Then all my LODs were displayed and I could adjust things where I needed to.